User:Tenebrous

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Yo!
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<noinclude>
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Hi.
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Surprisingly, I'm "Tenebrous" in the  [irc://irc.freenode.net/unity3d Unity IRC channel].
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I made this: http://www.kongregate.com/games/TenebrousP/accelerator
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<br/>
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== My contributions ==
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... which are probably all out of date now!
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* [[Project_Folders]] - List of 'special' folders in the Project window
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* [[Bresenham3D]] (C#) - 3D Bresenham line algorithm that you can use with a foreach(...)
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* [[TextureSampler]] (C#) - A version of Texture2D.GetPixelBilinear which you can use in other threads
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* [[MakeQuad]] (C#) - A really simple script to make a 4-vertex 2-triangle 'plane'
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* [[Folder_Paths_Win_Mac]] - A list of what System.Environment.GetFolderPath( ... ) returns on Win/Mac
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* [[Show_Built_In_Resources]] - A script which creates a window listing all the built-in styles and textures you can use in Editor windows
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<br/>
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</noinclude>
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<includeonly>
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Please feel free to do what you like with this code. The only thing I ask is that you let me know if you use it for anything interesting :)
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</includeonly>

Latest revision as of 13:31, 28 November 2016

Hi.

Surprisingly, I'm "Tenebrous" in the Unity IRC channel.

I made this: http://www.kongregate.com/games/TenebrousP/accelerator


[edit] My contributions

... which are probably all out of date now!

  • Project_Folders - List of 'special' folders in the Project window
  • Bresenham3D (C#) - 3D Bresenham line algorithm that you can use with a foreach(...)
  • TextureSampler (C#) - A version of Texture2D.GetPixelBilinear which you can use in other threads
  • MakeQuad (C#) - A really simple script to make a 4-vertex 2-triangle 'plane'
  • Folder_Paths_Win_Mac - A list of what System.Environment.GetFolderPath( ... ) returns on Win/Mac
  • Show_Built_In_Resources - A script which creates a window listing all the built-in styles and textures you can use in Editor windows



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