Tip of the day

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Revision as of 13:27, 23 June 2006 by Targos (Talk | contribs)

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  • If for some reason objects and the backround within your scene go all streaky and messed up, try deleting the main camera(careful if it has "children")and add a new one in its place. It means you dont have to start your scene from scratch!(N.B. this may have been sorted in the recent release1.5)
  • Use Tags to assign your own categories and attributes to game objects. Then scripts can refer to the tags. Example: if (contact.otherCollider.tag == "Enemy") or "GameObject.FindWithTag ("Enemy")"
  • If you want to move a file inside of a project use Unity's project view to move it and not the Finder. This way all references and import settings of the file will be maintained.

Note: Place your new tip at the top of the list, not at the bottom.

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