Template:UnityScript Notice
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− | = | + | <span style="font-size: 130%;">'''End of support for UnityScript'''</span><br /> |
Starting with [https://blogs.unity3d.com/2018/07/10/2018-2-is-now-available/ Unity 2018.2], support for UnityScript (Unity's version of JavaScript) has ended. C# is now the only supported language going forward. You can learn more about the reasons for this change [https://blogs.unity3d.com/2017/08/11/unityscripts-long-ride-off-into-the-sunset/ here]. There is an official [https://github.com/Unity-Technologies/unityscript2csharp UnityScript-to-C# Automatic Conversion tool] to help those wanting to transition their UnityScript projects over to C#. | Starting with [https://blogs.unity3d.com/2018/07/10/2018-2-is-now-available/ Unity 2018.2], support for UnityScript (Unity's version of JavaScript) has ended. C# is now the only supported language going forward. You can learn more about the reasons for this change [https://blogs.unity3d.com/2017/08/11/unityscripts-long-ride-off-into-the-sunset/ here]. There is an official [https://github.com/Unity-Technologies/unityscript2csharp UnityScript-to-C# Automatic Conversion tool] to help those wanting to transition their UnityScript projects over to C#. |
Latest revision as of 22:06, 14 November 2018
End of support for UnityScript Starting with Unity 2018.2, support for UnityScript (Unity's version of JavaScript) has ended. C# is now the only supported language going forward. You can learn more about the reasons for this change here. There is an official UnityScript-to-C# Automatic Conversion tool to help those wanting to transition their UnityScript projects over to C#. |