User contributions
- 05:44, 16 January 2021 (diff | hist) . . (+48) . . m TinyXmlReader (update syntax highlighting to accommodate some XML content in this page) (top)
- 19:03, 18 September 2019 (diff | hist) . . (+64) . . N Talk:CreateScriptableObjectAsset (Created page with "TODO: This is partly obsoleted by one of Unity's menu attributes") (top)
- 19:01, 18 September 2019 (diff | hist) . . (-2,487) . . PrefabScriptableObjects (Replaced content with " OBSOLETED: This other one is better: CreateScriptableObjectAsset") (top)
- 20:47, 29 August 2018 (diff | hist) . . (+61) . . User:Cohen Marshall (BRANDED)
- 20:45, 29 August 2018 (diff | hist) . . (-4,396) . . 123MOVIES. WaTch. Crazy Rich Asians 2018. Full Movie. ONLINE. FREE. UHD (delete spam) (top)
- 20:45, 29 August 2018 (diff | hist) . . (-3,663) . . 123MOVIES. WaTch. The Meg 2018. Full Movie. ONLINE. FREE. UHD (delete spam) (top)
- 18:14, 11 March 2015 (diff | hist) . . (+1) . . GenericMenuExtensions (→Assets/Editor/GenericMenuExtensions.cs: add a missing semicolon) (top)
- 17:35, 11 March 2015 (diff | hist) . . (+92) . . Talk:Camera view window (top)
- 17:35, 11 March 2015 (diff | hist) . . (+24) . . N Talk:Camera view window (Created page with "Q: is this obsolete now?")
- 20:54, 27 January 2015 (diff | hist) . . (-1) . . m Singleton (→Implementation)
- 20:52, 27 January 2015 (diff | hist) . . (+1) . . m Singleton (→Introduction)
- 23:32, 28 April 2014 (diff | hist) . . (+193) . . m UnityAssetXrefs (→UnityAssetXrefs.cs) (top)
- 18:05, 9 January 2013 (diff | hist) . . (+32) . . Load Data from Excel 2003 (→Reading Excel Files and Sheets into Unity) (top)
- 19:19, 2 November 2012 (diff | hist) . . (-23) . . m AlphaVertexLitZ (removing broken syntax highlight tag)
- 04:28, 13 July 2012 (diff | hist) . . (+74) . . PrefabScriptableObjects
- 01:07, 15 February 2012 (diff | hist) . . (-13) . . m TextureFromCamera (remove a site-specific line)
- 01:05, 15 February 2012 (diff | hist) . . (+1,978) . . N TextureFromCamera (new script for easy rendering of a camera to a texture)
- 00:54, 15 February 2012 (diff | hist) . . (+97) . . Scripts/Effects
- 12:13, 1 February 2012 (diff | hist) . . (+275) . . Project Folders (added the obscure "Editor Default Resources" folder)
- 21:57, 17 January 2012 (diff | hist) . . (+333) . . Talk:MetaBalls (→syntaxhighlighting required chunking: new section) (top)
- 21:53, 17 January 2012 (diff | hist) . . (-156) . . m MetaBalls (going back and seeing if can reduce the number of segments we had to break it into to get it properly syntaxhighlighted)
- 21:50, 17 January 2012 (diff | hist) . . (+284) . . MetaBalls (trying a segmented approach)
- 21:34, 17 January 2012 (diff | hist) . . (+41) . . MetaBalls (appears to be too large to syntaxhighlight. Here's a change that gets the comment section syntaxhighlighted.)
- 10:48, 28 December 2011 (diff | hist) . . (+33) . . m Custom Inspector Inspector (clarify that this applies to Editor scripts, usually custom inspector ones)
- 10:46, 28 December 2011 (diff | hist) . . (+17) . . m Custom Inspector Inspector (make the code snippet look like code)
- 10:44, 28 December 2011 (diff | hist) . . (+306) . . Talk:Scripts/Editor (figured it out) (top)
- 10:07, 28 December 2011 (diff | hist) . . (-690) . . Scripts/GUI
- 10:02, 28 December 2011 (diff | hist) . . (-1) . . m Scripts/General (remove an extra blank line from the bottom to match the other tabs)
- 10:01, 28 December 2011 (diff | hist) . . (+834) . . Scripts/Editor (after some discussion in IRC, moving the "Editor GUI Scripts" section over here under "Editor", where it seems a better fit, since "GUI" has another specific meaning in Unity)
- 09:51, 28 December 2011 (diff | hist) . . (+98) . . N Talk:Scripts/Editor (Created page with "why can't I seem to edit this page without breaking the nice tabs-and-outlined-boxes theme? *pout*")
- 22:42, 7 October 2011 (diff | hist) . . (+4,372) . . N EditorWindowCycler (Created page with "<csharp>using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; using System.Linq; using System; /// <summary> /// I hear that it has b...")
- 22:41, 7 October 2011 (diff | hist) . . (+143) . . Scripts (→Editor GUI Scripts)
- 17:59, 1 October 2011 (diff | hist) . . (+54) . . m Autorun
- 17:53, 1 October 2011 (diff | hist) . . (+580) . . N Autorun (Created page with "<csharp> using UnityEngine; using UnityEditor; // from the excellent http://answers.unity3d.com/questions/45186/can-i-auto-run-a-script-when-editor-launches-or-a.html /// /// Ex...")
- 17:51, 1 October 2011 (diff | hist) . . (+99) . . Scripts (→Utility Scripts)
- 16:44, 30 September 2011 (diff | hist) . . (+149) . . Free Game Content (→Textures)
- 16:35, 30 September 2011 (diff | hist) . . (+229) . . TextureBogusExtensions (→TextureBogusExtensions.cs)
- 16:26, 30 September 2011 (diff | hist) . . (-1) . . m TextureBogusExtensions (→TextureBogusExtensions.cs)
- 16:26, 30 September 2011 (diff | hist) . . (+4,801) . . N TextureBogusExtensions (Created page with "== TextureBogusExtensions.cs == <csharp> using UnityEngine; using System.Collections; using System.Text; /// <summary> /// /// Add a feature to the Texture class which allows ...")
- 16:18, 30 September 2011 (diff | hist) . . (+259) . . Scripts (→WWW Scripts)
- 18:11, 1 September 2011 (diff | hist) . . (+62) . . m WithProgressBar (→Description)
- 18:10, 1 September 2011 (diff | hist) . . (+4,775) . . N WithProgressBar (Created page with "== Description == Put this script in an Editor/ folder and you'll now have the ability to add a Unity IDE *cancelable* progress bar to any enumerable expression. Anytime you ha...")
- 17:36, 1 September 2011 (diff | hist) . . (+139) . . Scripts (→Editor GUI Scripts)
- 14:08, 23 August 2011 (diff | hist) . . (+127) . . UnityAssetXrefs (→Description)
- 14:06, 23 August 2011 (diff | hist) . . (+1) . . m UnityAssetXrefs (→UnityAssetXrefs.cs)
- 14:05, 23 August 2011 (diff | hist) . . (-1) . . UnityAssetXrefs (→UnityAssetXrefs.cs)
- 14:04, 23 August 2011 (diff | hist) . . (+5,924) . . UnityAssetXrefs (→Description)
- 14:02, 23 August 2011 (diff | hist) . . (+408) . . N UnityAssetXrefs (Created page with "==Description== These MenuItems on the Assets menu allow you to list and automatically select all of the reverse dependencies of the currently selected Asset. It also includes a ...")
- 13:53, 23 August 2011 (diff | hist) . . (+103) . . Scripts (→Editor Scripts)
- 09:32, 26 July 2011 (diff | hist) . . (+464) . . N Custom Inspector Inspector (Created page with "Put this line inside your OnInspector() somewhere: EditorGUILayout.ObjectField(new GUIContent("Custom Editor Script"), AssetDatabase.LoadAssetAtPath("Assets/Editor/" + GetType()...")
- 09:28, 26 July 2011 (diff | hist) . . (+146) . . Scripts
- 02:37, 30 January 2011 (diff | hist) . . (+349) . . PrefabScriptableObjects
- 02:33, 30 January 2011 (diff | hist) . . (+16) . . m PrefabScriptableObjects
- 02:32, 30 January 2011 (diff | hist) . . (+1,927) . . PrefabScriptableObjects
- 02:28, 30 January 2011 (diff | hist) . . (+94) . . N PrefabScriptableObjects (New page: This is a confusing thing to illustrate, so hopefully this code example can speak for itself.)
- 02:28, 30 January 2011 (diff | hist) . . (+118) . . Tips (→Miscellaneous)
- 23:56, 26 August 2009 (diff | hist) . . (+1) . . m Main Page (→News)
- 18:53, 21 July 2009 (diff | hist) . . (+62) . . N File:SplineController CS iPhone.zip (a version of SplineController tweaked to work in Unity iPhone.) (top)
- 18:51, 21 July 2009 (diff | hist) . . (+635) . . Hermite Spline Controller
- 18:35, 21 July 2009 (diff | hist) . . (+68) . . N User:Matt maker (Matt Maker is a programmer for Monstrous Company. http://monstro.us/) (top)