SelectList

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== Description ==
 
== Description ==
  
Visualises a list of strings or objects overriding ToString and returns the item selected by the user.
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Visualises a list of strings or objects overriding ToString and returns the item selected by the user. Clicking a selected item will deselect it.
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Optionally, the OnListItemGUI delegate can be used to do custom GUI rendering of list items.
  
 
== Component code ==
 
== Component code ==

Revision as of 17:49, 10 November 2008

By AngryAnt.

Description

Visualises a list of strings or objects overriding ToString and returns the item selected by the user. Clicking a selected item will deselect it.

Optionally, the OnListItemGUI delegate can be used to do custom GUI rendering of list items.

Component code

<csharp> public static object SelectList( ICollection list, object selected, GUIStyle defaultStyle, GUIStyle selectedStyle ) { foreach( object item in list ) { if( GUILayout.Button( item.ToString(), ( selected == item ) ? selectedStyle : defaultStyle ) ) { if( selected == item ) // Clicked an already selected item. Deselect. { selected = null; } else { selected = item; } } }

return selected; }


public delegate bool OnListItemGUI( object item, bool selected, ICollection list );


public static object SelectList( ICollection list, object selected, OnListItemGUI itemHandler ) { ArrayList itemList;

itemList = new ArrayList( list );

foreach( object item in itemList ) { if( itemHandler( item, item == selected, list ) ) { selected = item; } else if( selected == item ) // If we *were* selected, but aren't any more then deselect { selected = null; } }

return selected; } </csharp>

Usage

<csharp> currentSeletion = SelectList( myList, currentSelection, GUI.skin.GetStyle( "Button" ), GUI.skin.GetStyle( "Label" ) ); </csharp>

In this example, myList could be an ArrayList of strings or instances of your own type, returning the desired list label in ToString.

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