Scripts/Audio

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= Sound =
 
= Sound =
  
*[[JukeboxController]] - A very basic jukebox class. This can be used to manage multiple audio clips across different levels.
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*[[JukeboxController]] - This is a simple jukebox-style audio manager that lets you load multiple sound clips and have them played/mixed on the fly. The intent was to gradually grow this class into something that would easilly allow crossfades, ducking, etc.
 
*[[Loudness]] - Better control of AudioSource.volume and AudioListener.volume.
 
*[[Loudness]] - Better control of AudioSource.volume and AudioListener.volume.
 
*[[Sound Manager]] - a simple jukebox script with crossfading and event-driven music "interrupts".
 
*[[Sound Manager]] - a simple jukebox script with crossfading and event-driven music "interrupts".

Revision as of 20:47, 10 October 2011

General   Controllers   GUI   Effects   Physics / Simulation   Networking   Sound   Development

Contents


Sound

  • JukeboxController - This is a simple jukebox-style audio manager that lets you load multiple sound clips and have them played/mixed on the fly. The intent was to gradually grow this class into something that would easilly allow crossfades, ducking, etc.
  • Loudness - Better control of AudioSource.volume and AudioListener.volume.
  • Sound Manager - a simple jukebox script with crossfading and event-driven music "interrupts".
  • Volume Slider - fade or increase a sounds volume smoothly over time
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