Hello World

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m (Text replace - "</csharp>" to "</syntaxhighlight>")
m (Text replace - "<javascript>" to "<syntaxhighlight lang="javascript">")
Line 9: Line 9:
 
==== UnityScript - HelloWorld.js ====
 
==== UnityScript - HelloWorld.js ====
  
<javascript>print("Hello World");</javascript>
+
<syntaxhighlight lang="javascript">print("Hello World");</javascript>
  
 
==== C# - CSHelloWorld.cs ====
 
==== C# - CSHelloWorld.cs ====

Revision as of 20:48, 10 January 2012

Contents

Description

Example of traditional "Hello World" with Unity3D in three support languages.

The output is sent to the console window in Unity3D Editor.

Code

UnityScript - HelloWorld.js

print("Hello World");</javascript>
 
==== C# - CSHelloWorld.cs ====
 
<syntaxhighlight lang="csharp">using UnityEngine;
 
class CSHelloWorld : MonoBehaviour
{
	void Start()
	{
		print("Hello World");
	}
}

Boo - BooHelloWorld.boo

<boo>import UnityEngine

class BooHelloWorld (MonoBehaviour): def Start (): print("Hello World")</boo>

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