General game development links

From Unify Community Wiki
(Difference between revisions)
Jump to: navigation, search
m (Tidying, more self-explanatory links)
m (removed dead link)
 
Line 5: Line 5:
 
*[http://www.gamasutra.com/features/19991019/ryan_01.htm The Anatomy of a Design Document, Part 1: Documentation Guidelines for the Game Concept and Proposal]
 
*[http://www.gamasutra.com/features/19991019/ryan_01.htm The Anatomy of a Design Document, Part 1: Documentation Guidelines for the Game Concept and Proposal]
 
*[http://www.gamasutra.com/features/19991217/ryan_01.htm The Anatomy of a Design Document, Part 2: Documentation Guidelines for the Functional and Technical Specifications]
 
*[http://www.gamasutra.com/features/19991217/ryan_01.htm The Anatomy of a Design Document, Part 2: Documentation Guidelines for the Functional and Technical Specifications]
Game Documentation Templates and Info:
 
*[http://www.ihfsoft.com/designdocuments.htm Game Design Documents]
 
 
Excellent intro and tips:
 
Excellent intro and tips:
 
*[http://www.bencloward.com/resources_tutorials.shtml Normal maps and HLSL shaders]
 
*[http://www.bencloward.com/resources_tutorials.shtml Normal maps and HLSL shaders]

Latest revision as of 16:38, 13 October 2011

[edit] Links

These are useful links posted by members of Unity, Inspired by this thread.

Some articles from Gamasutra (need to sign up for their free registration, or disable Javascript):

Excellent intro and tips:

Simple but informative:

Blender specific:

Excuse the name, but this guy has been a very successful modeler and has some good tutorials:

Personal tools
Namespaces

Variants
Actions
Navigation
Extras
Toolbox