Comparison of Basic Instructions of Programming Languages

From Unify Community Wiki
(Difference between revisions)
Jump to: navigation, search
(Added "Array Types")
(added "Other Non-Unity-Specific Complex Types")
Line 150: Line 150:
 
|  
 
|  
 
|  
 
|  
 +
|
 +
|}
 +
 +
 +
=== Other Non-Unity-Specific Complex Types ===
 +
 +
<!-- This table would be tons easier to read if we had tables styles with cell borders and header cell support. -->
 +
{| style="margin: 1em; margin-left: 0; background: #f9f9f9; border: 1px #aaa solid;"
 +
|-
 +
! Language
 +
! [http://en.wikipedia.org/wiki/Boo_(programming_language) Boo]
 +
! [http://en.wikipedia.org/wiki/C_Sharp_(programming_language) C#]
 +
! UnityScript/[http://en.wikipedia.org/wiki/JavaScript JavaScript]
 +
|-
 +
! [http://en.wikipedia.org/wiki/Record_(computer_science) Record] Simple Composite Types
 +
|
 +
| '''struct''' name '''{'''type name''';'''...'''}'''
 +
|
 +
|-
 +
! [http://en.wikipedia.org/wiki/Enumerated_type Enumeration] Simple Composite Types
 +
|
 +
'''enum''' condition''':'''<br/>
 +
{{keypress|Tab}} '''item<sub>1</sub>'''<br/>
 +
{{keypress|Tab}} «'''item<sub>2</sub>'''<br/>
 +
{{keypress|Tab}} …»<br/>
 
|  
 
|  
 
|}
 
|}

Revision as of 03:07, 3 August 2009

Basic instructions of the three high-level programming languages offered by Unity (JavaScript, C#, and Boo) are compared here.

Contents

Conventions of This Article

The bold is the literal code. The non-bold is interpreted by the reader. Statements in guillemets (« … ») are optional. tab indicates a necessary indent.


Comparison

The following tables compare code differences of the Unity programming languages. See also the Comparison of Programming Languages for general information.


Integer Type Identifiers

Language Boo C# UnityScript/JavaScript
8 bit (byte) Signed sbyte N/A
8 bit (byte) Unsigned byte N/A
16 bit (short integer) Signed short short N/A
16 bit (short integer) Unsigned ushort N/A
32 bit Signed int int N/A
32 bit Unsigned uint N/A
64 bit (long integer) Signed long long N/A
64 bit long integer) Unsigned ulong N/A


Floating Point Type Identifiers

Language Boo C# UnityScript/JavaScript
Single Precision single float N/A
Double Precision double double Number
Arbitrarily Precise (bignum) decimal


Other Non-Unity-Specific Variable Types

Language Boo C# UnityScript/JavaScript
Text Character N/A char N/A
Text String string string String
Boolean) bool bool Boolean
Object/Universal) object object Object


Array Types

Language Boo C# UnityScript/JavaScript
one-dimensional fixed size array (type) type[size] type[]
multi-dimensional fixed size array type[size1, size2,...]
one-dimensional dynamic size array List System.Collections.ArrayList
or
System.Collections.Generic.List<type>
Array
multi-dimensional dynamic size array


Other Non-Unity-Specific Complex Types

Language Boo C# UnityScript/JavaScript
Record Simple Composite Types struct name {type name;...}
Enumeration Simple Composite Types

enum condition:
Tab item1
Tab «item2
Tab …»



Programming Index

Personal tools
Namespaces

Variants
Actions
Navigation
Extras
Toolbox