Game developer since a long time, Unity developer since 2013.
I've been programming for more than 20 years (professionally since 1997). Made my first game in C and x86 Assembly for a 286 PC with VGA graphics. It was released as shareware. I've since done all kind of applications, including games in J2ME, J2SE and C#. I started learning Unity and develop my first commercial game since a long time, Flip, in 2014.