Talk:TerrainTransparency

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I know this dates from Unity 3.x, but FYI, it's not working for me in 5.3.4. I get the following error:

Shader error in 'Nature/Terrain/Diffuse': Too many texture interpolators would be used for ForwardBase pass (11 out of max 10) at line 24 (on )

--JoeStrout (talk) 19:25, 25 April 2016 (CEST)

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