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  • * ''' Tip #87 – Proper handling of EditorWindow close and recompile events ''' ...ect.OnDisable.html OnDisable] and [http://docs.unity3d.com/ScriptReference/EditorWindow.OnDestroy.html OnDestroy] methods if you need to perform some kind of clean
    21 KB (2,794 words) - 05:23, 17 January 2016
  • public class DetectLeaksWindow : EditorWindow DetectLeaksWindow window = (DetectLeaksWindow)EditorWindow.GetWindow(typeof(DetectLeaksWindow));
    10 KB (971 words) - 21:34, 15 March 2014
  • class ExportTerrain extends EditorWindow { EditorWindow.GetWindow(ExportTerrain).Show();
    14 KB (1,504 words) - 04:32, 17 August 2014
  • EditorWindow-derived version for Unity 3.5. public class CountLines: EditorWindow
    5 KB (502 words) - 19:28, 27 October 2012
  • public class CameraViewer : EditorWindow EditorWindow editorWindow = GetWindow( typeof( CameraViewer ) );
    2 KB (200 words) - 20:44, 10 January 2012
  • public class CamControl : EditorWindow {
    5 KB (559 words) - 16:41, 8 December 2013
  • public class Object2Terrain : EditorWindow { EditorWindow.GetWindow<Object2Terrain>(true);
    9 KB (1,116 words) - 04:34, 17 August 2014
  • class MassMaterialEditor : EditorWindow
    3 KB (285 words) - 20:45, 10 January 2012
  • public class SetPivot : EditorWindow { SetPivot window = (SetPivot)EditorWindow.GetWindow (typeof (SetPivot));
    5 KB (769 words) - 14:33, 13 February 2013
  • public class TransformUtilitiesWindow : EditorWindow TransformUtilitiesWindow window = (TransformUtilitiesWindow)EditorWindow.GetWindow(typeof(TransformUtilitiesWindow));
    17 KB (1,480 words) - 20:47, 10 January 2012
  • public class MultipleObjectsToLayer : EditorWindow {
    1 KB (150 words) - 20:45, 10 January 2012
  • public class FindMissingScripts : EditorWindow EditorWindow.GetWindow(typeof(FindMissingScripts));
    4 KB (433 words) - 00:00, 1 November 2013
  • public class AutoSave : EditorWindow { AutoSave saveWindow = (AutoSave)EditorWindow.GetWindow (typeof (AutoSave));
    2 KB (253 words) - 20:44, 10 January 2012
  • public class ModalPopupWindow : EditorWindow // ModalPopupWindow popwindow = (ModalPopupWindow) EditorWindow.GetWindow(typeof(EditorGUIExtension.ModalPopupWindow));
    7 KB (645 words) - 14:51, 1 June 2013
  • public class TileMaterialCreationWindow : EditorWindow var window = EditorWindow.GetWindow<TileMaterialCreationWindow>();
    26 KB (2,605 words) - 20:57, 15 December 2012
  • public class BeastHelper : EditorWindow BeastHelper window = (BeastHelper)EditorWindow.GetWindow(typeof(BeastHelper));
    20 KB (1,596 words) - 20:44, 10 January 2012
  • TileSelectorEditor window = (TileSelectorEditor) EditorWindow.GetWindow (typeof (TileSelectorEditor)); width++; // Since the EditorWindow uses 0-based, and we can't have zeroes
    10 KB (1,147 words) - 20:47, 10 January 2012
  • public class Macros : EditorWindow
    1 KB (147 words) - 20:45, 10 January 2012
  • public class PrefabDataCleaner : EditorWindow { var window = EditorWindow.GetWindow<PrefabDataCleaner>("Prefab data cleaner");
    28 KB (2,314 words) - 09:35, 3 February 2020
  • public class EdgeAlignerToolEditorWindow : EditorWindow ...ignerToolEditorWindow edgeAlignerToolWindow = (EdgeAlignerToolEditorWindow)EditorWindow.GetWindow(typeof(EdgeAlignerToolEditorWindow));
    11 KB (925 words) - 20:45, 10 January 2012

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