VRAM tips
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{| cellpadding="2" cellspacing="0" border="1" | {| cellpadding="2" cellspacing="0" border="1" | ||
!Compression !! Memory consumption | !Compression !! Memory consumption |
Latest revision as of 20:46, 8 December 2018
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Compression | Memory consumption |
---|---|
DXTC1 RGB | .5 Bpp (bytes/pixel) |
DXTC3 RGBA | 1 Bpp |
RGB 16bit | 2 Bpp |
RGB 24bit | 4 Bpp |
Alpha 8bit | 1 Bpp |
RGBA 16bit | 2 Bpp |
RGBA 32bit | 4 Bpp |
To figure out total texture size: width * height * bpp
Add 33% if you have Mipmaps.