User:Perchik

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Latest revision as of 15:58, 16 September 2014

I've been working in Unity for 4 years now and have figured out some nifty tricks. I currently help stroke survivors recover physical ability by creating unity-based video games that use the Microsoft Kinect for mocap. Previous projects have used the OculusRift, PhaseSpace tracking, VRPN servers in other various virtual reality projects.

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