User:Paul Clark

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Latest revision as of 08:12, 13 May 2013

I am a senior software designer and programmer for Digicave Limited. We specialize in 3D scanning using proprietary camera arrays, point-cloud mapping and photometric processing. We produce virtual- and augmented-reality presentation systems for promotional, entertainment, consumer and industry-specific use. Our platform of choice is Unity3D alongside other studio tools such as Maya, 3DS Max and ZBrush.

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