User:Michele Fabbri

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Latest revision as of 17:07, 9 October 2014

I'm a developer at Mazatech, interested in 2D Vector Graphic, Computational Geometry, Rendering, Tools, and now Unity. At Mazatech we work on technology for 2d vector graphics rendering. We are known for our OpenVG 1.1 implementation, called AmanithVG. Our latest work is a commercial plugin for Unity to perform high quality and fast speed rendering of SVG to Texture2D.

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