User:Lucas Norr

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m (Creating user page with biography of new user.)
 
m (Edited my bio a bit, added a section offering my skills as a freelance developer)
 
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I'm an indie developer and long time Unity user (since 3.2). Most of my games are on GameJolt: http://gamejolt.com/profile/themasonx/18797 but I've also worked as the lead graphics/audio programmer for The Universim: https://theuniversim.com/
 
I'm an indie developer and long time Unity user (since 3.2). Most of my games are on GameJolt: http://gamejolt.com/profile/themasonx/18797 but I've also worked as the lead graphics/audio programmer for The Universim: https://theuniversim.com/
  
My magnum opus was the interactive demo for The Universim (did it all by myself in a week), which featured cinematic camera shots of a procedurally generated planet (which I wrote most of the code for). All the shaders were me, as well as any audio implementation. You can play it here: http://www.indiedb.com/games/the-universim/downloads or on Steam: http://store.steampowered.com/app/352720/
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Looking for freelance work as a graphics programmer primarily, doing custom shaders and effects, but I'm also a general purpose programmer (mainly controls/procedural generation, though I've got some experience with almost anything). If you're interested please contact me through LinkedIn or Twitter, as I don't want to post my email here for spam/security reasons ;)
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My magnum opus was the interactive demo for The Universim (did it all by myself in a week), which featured cinematic camera shots of a procedurally generated planet (which I wrote most of the code for). All the shaders were me, as well as any audio implementation, and the camera controls. You can get it on Steam: http://store.steampowered.com/app/352720/ or though IndieDB: http://www.indiedb.com/games/the-universim/downloads
 
A video is available here: https://www.youtube.com/watch?v=pQEFNgJhgxM
 
A video is available here: https://www.youtube.com/watch?v=pQEFNgJhgxM
  
 
Twitter Account: https://twitter.com/Norrtec
 
Twitter Account: https://twitter.com/Norrtec
 
LinkedIn profile: https://www.linkedin.com/profile/view?id=AAIAABTiDKIBZCBqpVjFmKua7p40RTr7uBXLUn8
 
LinkedIn profile: https://www.linkedin.com/profile/view?id=AAIAABTiDKIBZCBqpVjFmKua7p40RTr7uBXLUn8

Latest revision as of 22:48, 26 January 2016

I'm an indie developer and long time Unity user (since 3.2). Most of my games are on GameJolt: http://gamejolt.com/profile/themasonx/18797 but I've also worked as the lead graphics/audio programmer for The Universim: https://theuniversim.com/

Looking for freelance work as a graphics programmer primarily, doing custom shaders and effects, but I'm also a general purpose programmer (mainly controls/procedural generation, though I've got some experience with almost anything). If you're interested please contact me through LinkedIn or Twitter, as I don't want to post my email here for spam/security reasons ;)

My magnum opus was the interactive demo for The Universim (did it all by myself in a week), which featured cinematic camera shots of a procedurally generated planet (which I wrote most of the code for). All the shaders were me, as well as any audio implementation, and the camera controls. You can get it on Steam: http://store.steampowered.com/app/352720/ or though IndieDB: http://www.indiedb.com/games/the-universim/downloads A video is available here: https://www.youtube.com/watch?v=pQEFNgJhgxM

Twitter Account: https://twitter.com/Norrtec LinkedIn profile: https://www.linkedin.com/profile/view?id=AAIAABTiDKIBZCBqpVjFmKua7p40RTr7uBXLUn8

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