My name is Linus Langels. 28 year old TD/programmer who worked in the industry for 4 years. worked with unity for 2 years now.
Finnally feel i can start contributing to the community by posting handy utility stuff i have made for unity over the past 2 years.
Currently hired as a Lead Graphics Programmer in Stockholm at a games company.
My first submission will be a Gradient baking tool i have made. I looked around the unity community and never found a way to have unity gradients made to textures for shader use. I have many more like this, when i've found that what i needed was not availible.