User:Jake Fletcher

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Latest revision as of 10:22, 20 January 2015

I am the programmer at Pico Games. Most of my experience in game development has been through freelance work, modding, and in-game coding for games such as Second Life (very early on). I have created several games in the iOS market place including my own called Project Stardust HD. Other projects include VLS2D Lighting tool for Unity, Quick-Ropes rope generation tool for Unity, Balloon Animals HD for iOS, Euro Origami for the iOS, Dollar Origami for the iOS, and the Island Terrain tech demo for the Unity 2.0 announcement.

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