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My name is Arman, and I am a student developer that started programming at the age of eight. My original interests in programming did not start with Unity3D, nor game development in general - it started with software and mobile app development. I created many Java projects, from hotel management software using the JDBC driver and a MySQL app, to working on offline course structuring software. By the age of 11, I developed and published a rather creepy social networking app (in Objective-C), which would offer users to send messages to random people or friends securely. Game development was something that struck me as a fun way to improve my programming skills, and that's how I got into Unity3D. I am now interested in genetic algorithms and ML, of course along with Unity3D. I've never really shared all of my work publicly, so I am starting to do that now.

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