Unity Projects
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== BSGTools == | == BSGTools == | ||
− | *[[BSGTools]] - A series of systems, components, utilities and libraries for Unity to help you get going. | + | *[[BSGTools]] - A series of systems, components, utilities and libraries (in one convenient package) for Unity to help you get going. |
Latest revision as of 16:31, 23 May 2014
Home base for projects under development for Unity that involve contributions from the wider Unity community.
Contents |
[edit] Antares Project
- Antares Project - Antares Browser & Addon is C# class package extending the functionality and capabilities
of Unity Editor, also adding certain auxiliary methods, in order to improve your project management and its code.
[edit] Error Message Rosetta Stone
- Rosetta - Translation Unity errors -> natural language].
[edit] UniTree
- Unitree - Automated placement and LOD billboarding of trees across entire landscapes. Funded in part by Eduweb for the WolfQuest learning game. Now a part of Unity 2.0's terrain system.
[edit] Ocean Shader Project
- Ocean Shader Project - Realistic ocean waves, environment and underwater effects.
[edit] IDE Documentation
- IDE Documentation - Adding InLine Documentation to IDEs
[edit] Whirld Project
- Whirld - A complete World system for Unity games
[edit] Community Project: FPS
- Community Project: FPS - A full featured Community created FPS example project.
[edit] SVN Integration
- SVN Integration - A SVN integration in Unity that provide the usual SVN features inside Unity. Open source.
[edit] Strumpy Shader Editor
- Strumpy Shader Editor - A shader graph repository for the Strumpy Shader Editor.
[edit] BSGTools
- BSGTools - A series of systems, components, utilities and libraries (in one convenient package) for Unity to help you get going.