Unify talk:Copyrights
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(Created page with "Source code is '''not''' recommended to be under Creative Commons license as they are not compatible with other open-source licenses (for example I may need to make use of an ...") |
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Instead it is recommended we have source code contributions be under public domain. Creative Commons has a public domain style license they call CC0 that may be appropriate: http://wiki.creativecommons.org/CC0_FAQ#May_I_apply_CC0_to_computer_software.3F_If_so.2C_is_there_a_recommended_implementation.3F | Instead it is recommended we have source code contributions be under public domain. Creative Commons has a public domain style license they call CC0 that may be appropriate: http://wiki.creativecommons.org/CC0_FAQ#May_I_apply_CC0_to_computer_software.3F_If_so.2C_is_there_a_recommended_implementation.3F | ||
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+ | --[[User:AnomalousUnderdog|AnomalousUnderdog]] ([[User talk:AnomalousUnderdog|talk]]) 12:25, 19 May 2013 (CEST) |
Latest revision as of 10:25, 19 May 2013
Source code is not recommended to be under Creative Commons license as they are not compatible with other open-source licenses (for example I may need to make use of an open-source 3rd-party library in my Unity game). The Creative Commons website says this themselves: http://wiki.creativecommons.org/FAQ#Can_I_apply_a_Creative_Commons_license_to_software.3F
Instead it is recommended we have source code contributions be under public domain. Creative Commons has a public domain style license they call CC0 that may be appropriate: http://wiki.creativecommons.org/CC0_FAQ#May_I_apply_CC0_to_computer_software.3F_If_so.2C_is_there_a_recommended_implementation.3F
--AnomalousUnderdog (talk) 12:25, 19 May 2013 (CEST)