UNET

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We have an IRC channel dedicated to UNET! Join us on Freenode in the #unity3d-unet channel.
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= Refs =
 
= Refs =
  
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* http://blogs.unity3d.com/2014/06/11/all-about-the-unity-networking-transport-layer/
 
* http://blogs.unity3d.com/2014/06/11/all-about-the-unity-networking-transport-layer/
 
* http://blogs.unity3d.com/2015/04/14/unity-networking-in-super-dungeon-bros/
 
* http://blogs.unity3d.com/2015/04/14/unity-networking-in-super-dungeon-bros/
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= Tutorials (video) =
 
= Tutorials (video) =
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* [https://www.youtube.com/watch?v=63UaLA790iI&feature=youtu.be&t=3285 Unite 2015 (June 24th) - UNET example (Tanks demo) <- should be put on asset store soon]
 
* [https://www.youtube.com/watch?v=63UaLA790iI&feature=youtu.be&t=3285 Unite 2015 (June 24th) - UNET example (Tanks demo) <- should be put on asset store soon]
 
* [http://forum.unity3d.com/threads/unity-5-unet-multiplayer-tutorials-making-a-basic-survival-co-op.325692/ Unity 5 UNET Multiplayer Tutorials - Making a basic survival co-op]
 
* [http://forum.unity3d.com/threads/unity-5-unet-multiplayer-tutorials-making-a-basic-survival-co-op.325692/ Unity 5 UNET Multiplayer Tutorials - Making a basic survival co-op]
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= Unity’s demo projects =
 
= Unity’s demo projects =
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* http://forum.unity3d.com/threads/unet-sample-projects.331978/
 
* http://forum.unity3d.com/threads/unet-sample-projects.331978/
 
: Network starter is nice, also scroll a little down to find transport layer demo; also note the [http://forum.unity3d.com/threads/unet-sample-projects.331978/#post-2183703 comment by Evil Otaku] if you are having issues connecting with iOS, Android or WP8)
 
: Network starter is nice, also scroll a little down to find transport layer demo; also note the [http://forum.unity3d.com/threads/unet-sample-projects.331978/#post-2183703 comment by Evil Otaku] if you are having issues connecting with iOS, Android or WP8)
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= Other info =
 
= Other info =
  
https://www.assetstore.unity3d.com/en/#!/content/40756 Unity 5 Survival Shooter (NOT UNET)
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https://www.assetstore.unity3d.com/en/#!/content/40756 Unity 5 Survival Shooter (NOT UNET, but due to be updated)
  
= Architecture Ideas =
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= Architecture ideas =
  
 
http://www.neatcorporation.com/Projects/Flowstorm/TempFiles/ChatRelay.jpg
 
http://www.neatcorporation.com/Projects/Flowstorm/TempFiles/ChatRelay.jpg
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= Known issues & workarounds =
 
= Known issues & workarounds =
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=== Matchmaker working from the same pc but not working from a different pc ===
  
 
Example from http://docs.unity3d.com/Manual/UNetInternetServicesOverview.html does not work:
 
Example from http://docs.unity3d.com/Manual/UNetInternetServicesOverview.html does not work:
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* http://forum.unity3d.com/threads/matchmaker-issue-working-from-the-same-pc-not-working-from-different-pc.336945/
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http://forum.unity3d.com/threads/matchmaker-issue-working-from-the-same-pc-not-working-from-different-pc.336945/
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=== Occasionally required for online matchmaking ===
  
 
<syntaxhighlight lang="csharp">
 
<syntaxhighlight lang="csharp">
// This seems to be occasionally required for online matchmaking
 
 
// This is your 5-digit project UNET ID at multiplayer.unity3d.com
 
// This is your 5-digit project UNET ID at multiplayer.unity3d.com
 
// This is due to be fixed in an upcoming patch release (was not in 5.1.1p3)
 
// This is due to be fixed in an upcoming patch release (was not in 5.1.1p3)
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}
 
}
 
</syntaxhighlight>
 
</syntaxhighlight>
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= Snippets =
 
= Snippets =

Revision as of 19:02, 3 July 2015

We have an IRC channel dedicated to UNET! Join us on Freenode in the #unity3d-unet channel.


Contents

Refs


Tutorials (video)


Unity’s demo projects

Network starter is nice, also scroll a little down to find transport layer demo; also note the comment by Evil Otaku if you are having issues connecting with iOS, Android or WP8)


Other info

https://www.assetstore.unity3d.com/en/#!/content/40756 Unity 5 Survival Shooter (NOT UNET, but due to be updated)


Architecture ideas

http://www.neatcorporation.com/Projects/Flowstorm/TempFiles/ChatRelay.jpg


Known issues & workarounds

Matchmaker working from the same pc but not working from a different pc

Example from http://docs.unity3d.com/Manual/UNetInternetServicesOverview.html does not work:


Occasionally required for online matchmaking

// This is your 5-digit project UNET ID at multiplayer.unity3d.com
// This is due to be fixed in an upcoming patch release (was not in 5.1.1p3)
void Awake() {
    PlayerPrefs.SetString( "CloudNetworkingId", "12345" );
}


Snippets

// ClientRpc is called on the server - invokes on clients
[ClientRpc]
public void RpcMyMethod( string msg ) {
	Debug.Log( "Got message from the server: " + msg  );
}


// Commands are called on clients - invokes on the server
// Note that you can only send commands if you own the object it calls from
[Command]
public void CmdMyMethod( string msg ) {
	Debug.Log( "Got message from a client: " + msg );
}


// SyncVars are automatically sent from the server to other clients.
// Note that you still need a command to notify the server of the change
// if it comes from a client. Hook is optional
[SyncVar(hook="OnSomeoneChangedMyString")]
public string myString;
 
public void OnSomeoneChangedMyString( string myString ) {
	this.myString = myString;
	Debug.Log( "Changed myString to " + myString );
}
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