Tips

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(Reorganised and removed repeated "tips and tricks" phrase)
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*[[JavaScript Quirks]] - Unity's JavaScript is ever so slightly out of step with most other flavors of JS. Some of the oddities are documented here.
 
*[[JavaScript Quirks]] - Unity's JavaScript is ever so slightly out of step with most other flavors of JS. Some of the oddities are documented here.
 
*[[Event Execution Order]] - The order in which events in your scripts are called by Unity.
 
*[[Event Execution Order]] - The order in which events in your scripts are called by Unity.
 +
*[[Which Kind Of Array Or Collection Should I Use?]] - Choose from Unity's Arrays, .NET's Arrays, ArrayList, Hashtable, List<> and others.
 
*[[RGB values via script]] - How to get the perfect color values using script.  
 
*[[RGB values via script]] - How to get the perfect color values using script.  
 
*[[Common Scripting Pitfalls]] - We've all been there.  Here's the place to learn so you don't go there frequently.
 
*[[Common Scripting Pitfalls]] - We've all been there.  Here's the place to learn so you don't go there frequently.

Revision as of 20:48, 21 October 2009

Contents

General

Scripting

Text Editors and Development Tools

3D Tools

2D Tools and Resources

  • Photoshop - Using Adobe Photoshop for creating textures and user interfaces.
  • Free Textures - Websites with free textures, backgrounds and photography.
  • Commercial Textures - Websites with commercial textures, backgrounds and photography.

Audio

General Integration

OpenGL

Unity iPhone

Tips to reduce head scratching while developing for the iPhone.

Miscellaneous

  • Reflector - A C# program to dump an assembly classes, methods, and attributes, command line usage

Obsolete

Personal tools
Namespaces

Variants
Actions
Navigation
Extras
Toolbox