Texture Only
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Revision as of 01:23, 13 November 2009
Author: Jessy
Description
This is a seriously simple shader. It just textures your model with a single map, exactly how you painted it. No lights, no tinting; it's your job to make it look good in a painting app, when you use this! :-D
Usage
Drag a single texture onto the material's only variable slot.
Click here for a zip file that includes this shader.
ShaderLab - Texture Only.shader
<shaderlab>Shader "Texture Only" {
Properties { _MainTex ("Texture", 2D) = "" }
SubShader { Pass { SetTexture [_MainTex] } }
}</shaderlab>