Hmmm...Save for web as opposed to Save as layered .PSD?
I agree. One should generally let Unity work with the original assets. That's is the idea behind Unity's asset system - no or few export/import steps, just save and use. Also any compression done in exporting to a web image format will be void as Unity will uncompress the image and compress internally anyway. --KeliHlodversson 08:47, 25 January 2007 (GMT)