Talk:Main Page

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Revision as of 23:54, 9 August 2012 by Bunny83 (Talk | contribs)

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I've added 2 basic templates Delete and Cleanup, to be added to pages that need just that deleted or cleaned up.

Example pages:

Audio‎ To be deleted due to being a blank page (I'll assume the contents were moved to another page)

Activating buttons‎ to be cleaned up as there is no formatting.

I've also started a new category area "Notice templates" for the templates I've created. Hope all is ok with this TomoI 08:20, 19 September 2011 (PDT)

Terms of Use

There should be a Terms of Use governing what can be posted and what can be reused, e.g. maybe a Creative Commons License for text (like on Wikipedia) and MIT license for code, or maybe make everything public domain (that's the assumption I'm going with right now when I post code). Technicat 21:02, 27 July 2011 (PDT)

This is the closest thing we have to a terms of use article. It was written in 2005 and is linked at the bottom of the page when you edit an article, so in theory, everything submitted after that date is subject to it. Unfortunately, it's a bit unspecific, but I read it as effectively saying that everything on the wiki may be freely used in any way you can imagine. That's more or less the same as saying that it's public domain, and that might be a better, more specific way to word it.
I think it deserves some debate among the community before a decision is made. Unfortunately, wiki talk pages make a terrible forum and I doubt that many users would even read this. It probably needs to be taken to the main Unity forum. --NCarter 14:24, 2 September 2011 (PDT)

Main Page Layout

The main page is very uninviting in my opinion, so I would like to propose a style change. I've used my userpage as a test area. Here. I just figure the wiki admins can gain some inspiration for the main page.

Thanks. I've applied your suggested layout pretty much as is. I think it's a great improvement. --NCarter 14:08, 2 September 2011 (PDT)
looks good. Thanks for taking me up on the suggestion. I look forward to seeing it expanded upon. -- TomoI 16:07, 3 September 2011 (GMT+1)

Page protection

The main page is currently locked as it is often a target for spammers (and occasionally gets messed up by legitimate users by mistake). Please post a message here if you have a compelling reason to alter the main page. --NCarter 06:09, 29 January 2011 (PST)

Syntax Highlighting

I've done some work on fixing the syntax highlighter to work properly/better. My changes have been logged here for future reference. Please note that there's a known problem with C-style comments as described on that page! If you see any other issues with syntax highlighting, or if you know how to fix the comment bug, please let me know. --NCarter 09:25, 8 December 2008 (PST)

It seems since the downtime and the "take-over" the cody highlighting doesn't work the way it has before. It seems it now follows the same rules as on UnityAnswers (indent code by 4 spaces). My question is, should we remove the "syntaxhighlight" tags which are currently not not recognised and format the code like in UA, or will it get fixed? Thanks --Bunny83 (talk) 01:54, 10 August 2012 (CEST)

Image Uploads!

Thanks to Jeff we now have image uploads. We shouldn't go nuts on them and tax his graciously donated server power for this wiki. The Upload file is in the toolbox on the left. There is a sample in the Blender tips page.

Call for Article Requests!

Your ideas are appreciated.--Aarku 21:55, 24 April 2006 (GMT)

  • How about creating a section for creating assets utilizing other programs? Or is this only for direct Unity stuff? --AGhost
No, any requests will do. I, however, am only most useful for audio, Photoshop, or programming stuff. --Aarku 11:01, 26 April 2006 (GMT)
Okay, here's a request - any tips people have for working with Houdini (Apprentice) and Unity... PlanetTimmy 13:14, 30 November 2010 (PST)
  • I think some articles on basic scripting, best practices for coding, etc. would be the most helpful. I've had a hard time figuring out how to use Unity's objects correctly.
  • Summary of the effective differences of picking the different scripting languages (C# vs. JS vs. Boo). -- podperson
  • List of useful links for Mono documentation, etc. -- podperson
  • I think would be great have script examples of Combine Multiple SkinnedMeshes at Runtime in Unity -- gabrielmsantos
  • An article on the bare minimum required to write up a deliverable entirely in javascript (or C# etc), ie. without using the GUI at all. I realise it's probably not possible to avoid the GUI entirely (or am I wrong about this). To put it another way, the challenge I'm posing is an article in which there would be absolutely no GUI instructions such as "Select: Game Object > Create Other > Camera". But if there were such instructions it would only be because there was absolutely no other way to complete the deliverable. --Carllooper 13:46, 4 September 2009 (PDT)

Plug-in Requests

  • I don't know if it is possible with a plug-in but CMD-A while focused on a text field should highlight all the text, not everything in the scene. -- Rennat

Small problem...

Sorry for your time.... Why i can't see images on this resource? My Browser is: Opera. Thank you.

RSS working?

Neither setting a Live Bookmark in Firefox nor clicking on the rss and / or atom links from [New Pages] appears to function; both give an error. Can I help fix this? /me loves RSS

- RSS now fixed. Was a leading space in GeSHiHighlight.php (Keli, watch those leading spaces!). This sort of silly thing should be fixed in php6.

New Material Archive

Could we add a material archive? This could include render materials, but I think more importantly, it should include physics materials. Although physicMaterials are fairly simple to put together, tweaking to get the values just right to be realistic is a pain and having a resource of correct materials to base your created materials off of would really help. Thanks. -Slippyd 17:57, 31 March 2007 (PDT)

  • Sounds good to me. --Aarku 11:47, 1 April 2007 (PDT)
    • If no one states any complaints, I think I will start adding some render materials and physics materials that seem to be pretty basic and useful (in a couple weeks after I'm done with this project deadline). It is a wiki, afterall. -Slippyd 13:21, 6 April 2007 (PDT)


It would be great to include in the wiki the same language system that uses wikipedia, we could translate the pages into several languages ​​and become more international.

Here I leave a link where it talks about how to implement it:

Yllelder 19:27, 7 November 2011 (PST)

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