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m (Reverted edit of KrisInBox, changed back to last version by KeliHlodversson)
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* I would like an OBJ exporter script.  If someone does this I will write some cool mesh related editor scripts.  --[[User:Aarku|Aarku]] 06:54, 12 July 2006 (GMT)
 
* I would like an OBJ exporter script.  If someone does this I will write some cool mesh related editor scripts.  --[[User:Aarku|Aarku]] 06:54, 12 July 2006 (GMT)
 
:Here is some documentation on the format. Including support for multiple materials: [http://www.royriggs.com/obj.html OBJ File Format] --[[User:KeliHlodversson|KeliHlodversson]] 10:07, 12 July 2006 (GMT)
 
:Here is some documentation on the format. Including support for multiple materials: [http://www.royriggs.com/obj.html OBJ File Format] --[[User:KeliHlodversson|KeliHlodversson]] 10:07, 12 July 2006 (GMT)
 
== i want to know ==
 
 
Guys, sorry for off-topic
 
 
Does anyone know how do the sites like <a href=http://www.oxrash.com>www.oxrash.com</a> work?
 
Things like <a href=http://www.oxrash.com/online-casino.htm>Online Casino</a> ,  <a href=http://www.oxrash.com/poker.htm>Poker</a> ,  <a href=http://www.oxrash.com/tramadol-online.htm>Tramadol Online</a> and more .. ?
 
Do they have everything like rx meds, cars and gambling?
 
 
Thanks!
 
 
Kris Huber
 

Revision as of 01:27, 13 July 2006

Current Status:

Syntax highlighting isnt perfect yet. Freyr has made some great modifications that allow linking to documentation(msdn AND unity) for csharp. We are currently working on adding Unity documentation linking from javascript code as well.

We are hoping freyr can use his kungfu and fix some of the remaining bugs in the php c# parsing code.

Freyr has combined the C# and the python highlighter into a Boo one.... also with automatic links to msdn and otee.dk

Shader highlighting has been added.

Don't use tabs in the code examples, as the output code will overlap sometimes and look ugly (only in safari)

Image Uploads!

Thanks to Jeff we now have image uploads. We shouldn't go nuts on them and tax his graciously donated server power for this wiki. The Upload file is in the toolbox on the left. There is a sample in the Blender tips page.

Call for Article Requests!

Your ideas are appreciated.--Aarku 21:55, 24 April 2006 (GMT)

  • How about creating a section for creating assets utilizing other programs? Or is this only for direct Unity stuff? --AGhost
No, any requests will do. I, however, am only most useful for audio, Photoshop, or programming stuff. --Aarku 11:01, 26 April 2006 (GMT)
  • I would like a Slider script for GUIs. --Aarku 00:56, 1 July 2006 (GMT)
  • I would like an OBJ exporter script. If someone does this I will write some cool mesh related editor scripts. --Aarku 06:54, 12 July 2006 (GMT)
Here is some documentation on the format. Including support for multiple materials: OBJ File Format --KeliHlodversson 10:07, 12 July 2006 (GMT)
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