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We have added syntax highlighting. Here is the usage.<nowiki><csharp> /*csharp code here*/ </csharp> <javascript> /*javascript code here */ </javascript></nowiki>.
 
We have added syntax highlighting. Here is the usage.<nowiki><csharp> /*csharp code here*/ </csharp> <javascript> /*javascript code here */ </javascript></nowiki>.
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We are currently working on adding Unity documentation linking from javascript code.
  
Syntax highlighting isnt perfect yet. Freyr has made some great modifications that allow linking to documentation(msdn AND unity) for csharp. Hopefully we can get the same to work for javascript and boo. We are hoping freyr can use his kungfu and fix some of the remaining bugs in the php code.
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Syntax highlighting isnt perfect yet. Freyr has made some great modifications that allow linking to documentation(msdn AND unity) for csharp. We are hoping freyr can use his kungfu and fix some of the remaining bugs in the php code.
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We are looking for a way to get Boo and Shader highlighting to work. Please Help by writing a module for our Geshi syntax highlighter.
  
 
The output code seems to overlap sometimes(only in safari), what is the problem? (freyr: Long lines?)
 
The output code seems to overlap sometimes(only in safari), what is the problem? (freyr: Long lines?)

Revision as of 19:45, 1 December 2005

Current Status:

We have added syntax highlighting. Here is the usage.<csharp> /*csharp code here*/ </csharp> <javascript> /*javascript code here */ </javascript>. We are currently working on adding Unity documentation linking from javascript code.

Syntax highlighting isnt perfect yet. Freyr has made some great modifications that allow linking to documentation(msdn AND unity) for csharp. We are hoping freyr can use his kungfu and fix some of the remaining bugs in the php code.

We are looking for a way to get Boo and Shader highlighting to work. Please Help by writing a module for our Geshi syntax highlighter.

The output code seems to overlap sometimes(only in safari), what is the problem? (freyr: Long lines?)

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