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  • [[Category: ScriptableObject]] public class PlaceSelectionOnSurface : ScriptableObject
    2 KB (194 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]] public class TakeScreenshotInEditor : ScriptableObject
    1 KB (157 words) - 20:47, 10 January 2012
  • ...PrefabScriptableObjects]] - An example of how to keep some fancy data in a ScriptableObject serialized as a prefab
    4 KB (603 words) - 17:24, 7 May 2019
  • [[Category: ScriptableObject]] public class SelectAllLights : ScriptableObject
    935 B (105 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]] public class SelectMainCamera : ScriptableObject
    940 B (122 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]] public class DeselectAll : ScriptableObject
    2 KB (206 words) - 20:52, 10 January 2012
  • [[Category: ScriptableObject]]
    1 KB (166 words) - 20:47, 10 January 2012
  • [[Category: ScriptableObject]] public class ToggleActiveRecursively : ScriptableObject
    2 KB (207 words) - 20:53, 10 January 2012
  • [[Category: ScriptableObject]] public class TransformSaver : ScriptableObject
    3 KB (329 words) - 20:47, 10 January 2012
  • public class InsertParent : ScriptableObject [[Category:ScriptableObject]]
    2 KB (276 words) - 20:45, 10 January 2012
  • public class AddChild : ScriptableObject [[Category:ScriptableObject]]
    1 KB (184 words) - 14:17, 1 June 2012
  • public class EditorObjExporter : ScriptableObject
    11 KB (1,281 words) - 17:21, 7 January 2016
  • [[Category: ScriptableObject]]
    1 KB (150 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]] public class MeshInfo : ScriptableObject
    3 KB (265 words) - 20:45, 10 January 2012
  • public class TransformCopier : ScriptableObject { [[Category:ScriptableObject]]
    8 KB (877 words) - 10:15, 28 April 2017
  • [[Category: ScriptableObject]]
    18 KB (1,860 words) - 20:45, 10 January 2012
  • public class DeleteComponentsInChildren : ScriptableObject [[Category:ScriptableObject]]
    1 KB (142 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]]
    2 KB (158 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]]
    2 KB (306 words) - 20:44, 10 January 2012
  • public class SnapToGrid : ScriptableObject { [[Category:ScriptableObject]]
    2 KB (241 words) - 10:20, 6 July 2014
  • [[Category: ScriptableObject]] public class NudgeGUIElements : ScriptableObject
    3 KB (321 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]]
    6 KB (603 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]]
    2 KB (238 words) - 16:19, 11 December 2012
  • [[Category: ScriptableObject]]
    3 KB (285 words) - 20:52, 10 January 2012
  • [[Category:ScriptableObject]]
    5 KB (502 words) - 19:28, 27 October 2012
  • public class GetSize : ScriptableObject {
    1 KB (118 words) - 20:45, 10 January 2012
  • public class ChangeTextureImportSettings : ScriptableObject { public class ChangeTextureImportSettings : ScriptableObject {
    17 KB (1,450 words) - 20:45, 10 January 2012
  • class SimpleDictionary extends ScriptableObject {
    3 KB (360 words) - 20:52, 10 January 2012
  • [[Category:ScriptableObject]]
    1 KB (143 words) - 20:53, 10 January 2012
  • public class ChangeTextureImportSettings : ScriptableObject { public class ChangeTextureImportSettingsUnity3 : ScriptableObject {
    19 KB (1,707 words) - 15:59, 20 February 2014
  • [[Category:ScriptableObject]]
    1 KB (159 words) - 23:55, 18 January 2014
  • public class MakeFolders : ScriptableObject
    2 KB (235 words) - 20:45, 10 January 2012
  • [[Category:ScriptableObject]]
    2 KB (265 words) - 20:44, 10 January 2012
  • public class OpenVisualStudioProject : ScriptableObject {
    1 KB (136 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]]
    5 KB (769 words) - 14:33, 13 February 2013
  • [[Category:ScriptableObject]]
    17 KB (1,480 words) - 20:47, 10 January 2012
  • public class ObjExporter : ScriptableObject [[Category:ScriptableObject]]
    5 KB (659 words) - 01:57, 24 May 2014
  • public class GetBBox : ScriptableObject
    2 KB (243 words) - 20:45, 10 January 2012
  • [[Category:ScriptableObject]] class CreatePrefabFromSelected : ScriptableObject
    5 KB (629 words) - 13:03, 27 April 2015
  • [[Category: ScriptableObject]]
    20 KB (1,596 words) - 20:44, 10 January 2012
  • [[Category: ScriptableObject]]
    3 KB (246 words) - 06:36, 19 July 2013
  • [[Category:ScriptableObject]]
    1 KB (147 words) - 20:45, 10 January 2012
  • [[Category: ScriptableObject]]
    11 KB (1,354 words) - 20:52, 10 January 2012
  • public class AssetLocPrinter : ScriptableObject { [[Category:ScriptableObject]]
    895 B (111 words) - 20:44, 10 January 2012
  • [[Category: Editor Scripts]][[Category: C Sharp]][[Category: ScriptableObject]] This is a method to easily create a new asset file instance of a ScriptableObject-derived class. The asset is uniquely named and placed in the currently sele
    2 KB (273 words) - 12:55, 13 October 2014
  • // Never call this in a static initializer of a MonoScript or ScriptableObject. ...a static constructor(initializer) of a unity type such as MonoBehaviour or ScriptableObject.
    12 KB (1,458 words) - 20:47, 10 January 2012
  • *[[CreateScriptableObjectAsset]] - Easily create an asset file of a ScriptableObject-inheriting class instance in Unity's intuitive style. ...eObjectAsset2]] - Alternative method of adding a menu item to create <code>ScriptableObject</code> assets which better mimics Unity's behavior by immediately entering
    16 KB (2,381 words) - 21:25, 25 May 2020
  • public class ColliderCopier : ScriptableObject
    4 KB (391 words) - 18:56, 5 November 2018
  • public class AddParent : ScriptableObject [[Category:ScriptableObject]]
    1 KB (122 words) - 11:51, 26 October 2013
  • [[Category: ScriptableObject]]
    6 KB (661 words) - 20:17, 6 June 2012
  • [[Category:ScriptableObject]]
    6 KB (804 words) - 15:04, 19 January 2013
  • [[Category:ScriptableObject]]
    13 KB (1,096 words) - 16:23, 1 February 2014
  • [[Category:ScriptableObject]]
    15 KB (1,194 words) - 16:24, 1 February 2014
  • [[Category:ScriptableObject]]
    4 KB (476 words) - 07:31, 9 September 2013
  • [[Category:ScriptableObject]]
    9 KB (895 words) - 07:32, 9 September 2013
  • ... (which means that classes that do not extend MonoBehaviour have to extend ScriptableObject.) Since both the editor window and editor extension extend ScriptableObject they exhibit the same behaviour as a MonoBehaviour component with [ExecuteI
    7 KB (1,111 words) - 12:45, 1 November 2013
  • [[Category:ScriptableObject]]
    4 KB (374 words) - 08:46, 6 December 2013
  • [[Category:ScriptableObject]]
    1 KB (184 words) - 10:51, 27 January 2014
  • public class StoredEditorData : ScriptableObject{ StoredEditorData storedEditorData = (StoredEditorData)ScriptableObject.CreateInstance("StoredEditorData");
    12 KB (1,404 words) - 09:29, 12 March 2014
  • [[Category: ScriptableObject]]
    3 KB (325 words) - 17:57, 12 May 2014
  • [[Category:ScriptableObject]]
    7 KB (661 words) - 04:59, 16 August 2014
  • [[Category: Editor Scripts]][[Category: C Sharp]][[Category: ScriptableObject]] ...f adding a menu item which can be used to create an asset file for a <code>ScriptableObject</code> type class. As with the original topic the asset is uniquely named a
    2 KB (272 words) - 14:25, 16 October 2014
  • [[Category:ScriptableObject]]
    7 KB (702 words) - 19:07, 19 November 2014
  • public class MyAsset : ScriptableObject { var newInstance = ScriptableObject.CreateInstance<MyAsset>();
    8 KB (774 words) - 09:15, 6 September 2016
  • public class Example : ScriptableObject { public abstract class SerializableKeyValueTemplate<K, V> : ScriptableObject {
    19 KB (1,580 words) - 13:09, 20 September 2016
  • public class ConfigAsset : ScriptableObject {
    3 KB (288 words) - 12:23, 2 April 2017
  • private ScriptableObject[] assetObjects; private ScriptableObject[] orphanObjects;
    15 KB (1,087 words) - 12:49, 19 April 2017
  • AssetDatabase.CreateAsset( ScriptableObject.CreateInstance< BuildInfos >(), $"Assets/{ BuildInfos.DEF_LOCATION }/{ Buil public class BuildInfos : ScriptableObject
    5 KB (366 words) - 19:34, 6 July 2020

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