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  • ...ptureScreenshot, Texture2D.ReadPixels, or RenderTextures) to obtain a game screenshot. If you're simply saving the image to file, you can also choose to have the Texture2D screenShot = GetScreenshot(CaptureMethod.RenderToTex_Synch);
    8 KB (759 words) - 04:10, 30 March 2013
  • ...Q/2KZei78la48/w958-h766-no/Screenshot+from+2014-07-04+11%253A50%253A51.png Screenshot of a empty scene with a cube]
    23 KB (3,658 words) - 21:43, 7 February 2019
  • Screenshot bellow show difference between them.
    11 KB (1,178 words) - 17:20, 13 January 2014
  • == Screenshot == [[Image:screenshot-of-create-yourscriptableobject-menu-item.png]]
    2 KB (272 words) - 14:25, 16 October 2014
  • == Screenshot == [[Image:screenshot-of-classtypereference-property-drawer.png]]
    3 KB (399 words) - 16:18, 20 November 2014

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