User contributions
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- 19:56, 1 April 2010 (diff | hist) . . (+1) . . m Mesh2Collider (→C# - Mesh2ColliderMenu.cs: had to add two parentheses! >:-O)
- 19:51, 1 April 2010 (diff | hist) . . (-29) . . m Mesh2Collider (the beginning of the script had gibberish in it from me pasting in the wrong place.)
- 17:32, 1 April 2010 (diff | hist) . . (+108) . . m Mesh2Collider (→C# - Mesh2ColliderMenu.cs)
- 17:06, 1 April 2010 (diff | hist) . . (-9) . . Mesh2Collider (→Tips for working with each type of mesh/collider in your modeling app)
- 16:23, 1 April 2010 (diff | hist) . . (-47) . . Mesh2Collider (→Box)
- 16:10, 1 April 2010 (diff | hist) . . (-777) . . Mesh2Collider (Incorporated the undocumented automatic nature of the AddComponent function, for colliders, based on http://www.anicombo.com/blog/?p=404)
- 03:20, 1 April 2010 (diff | hist) . . (+4) . . m Mesh2Collider (Can't upload a .blend. Had to zip it.)
- 03:19, 1 April 2010 (diff | hist) . . (0) . . N File:Colliders.blend.zip (top)
- 03:16, 1 April 2010 (diff | hist) . . (+10,109) . . N Mesh2Collider (New page: Category:Editor Scripts Category:Collider Author: Jessy ==Description== A scene with the collider meshes in a modeling app. [...)
- 03:13, 1 April 2010 (diff | hist) . . (0) . . N File:Mesh2ColliderMenu.cs.zip (top)
- 21:24, 31 March 2010 (diff | hist) . . (0) . . N File:Mesh2ColliderSceneInUnity.png (top)
- 21:23, 31 March 2010 (diff | hist) . . (0) . . N File:Mesh2ColliderSceneInBlender.png (top)
- 04:16, 9 March 2010 (diff | hist) . . (+154) . . Choosing the right collection type (→Generic List)
- 17:25, 13 February 2010 (diff | hist) . . (-13) . . Texture Only
- 01:06, 29 November 2009 (diff | hist) . . (-232) . . Blend 2 Textures
- 15:44, 15 November 2009 (diff | hist) . . (+20) . . Simply Lit (added Category:iPhone)
- 05:51, 15 November 2009 (diff | hist) . . (+273) . . m Blend 2 Textures
- 05:23, 15 November 2009 (diff | hist) . . (+9) . . Shaders (→iPhone)
- 05:22, 15 November 2009 (diff | hist) . . (+1,221) . . Masked Tint
- 21:33, 14 November 2009 (diff | hist) . . (-6) . . Masked Tint (→ShaderLab - Masked Tint - Color from UV2.shader)
- 21:23, 14 November 2009 (diff | hist) . . (0) . . N File:Masked tint.png (top)
- 21:22, 14 November 2009 (diff | hist) . . (0) . . Shaders (→iPhone)
- 21:21, 14 November 2009 (diff | hist) . . (+138) . . Shaders (→iPhone)
- 21:15, 14 November 2009 (diff | hist) . . (+4,262) . . N Masked Tint (New page: Category:iPhone Author: Jessy ==Description== [[Image:Masked Tint.png|thumb|200px|These seven posh butterfly shower curtains require only one draw call on the 3GS; two on the old stuf...)
- 21:00, 14 November 2009 (diff | hist) . . (0) . . N File:Masked Tint.png (top)
- 20:59, 14 November 2009 (diff | hist) . . (+20) . . Blend 2 Textures by Lightmap Alpha
- 20:53, 14 November 2009 (diff | hist) . . (0) . . N File:Masked Tint.zip (top)
- 01:23, 13 November 2009 (diff | hist) . . (+20) . . Texture Only
- 22:19, 12 November 2009 (diff | hist) . . (+1) . . Blend 2 Textures by Lightmap Alpha
- 22:19, 12 November 2009 (diff | hist) . . (+38) . . Blend 2 Textures by Lightmap Alpha
- 22:05, 12 November 2009 (diff | hist) . . (+41) . . Blend 2 Textures by Lightmap Alpha
- 22:04, 12 November 2009 (diff | hist) . . (0) . . N File:MainBonsterWall.jpg (top)
- 21:59, 12 November 2009 (diff | hist) . . (-18) . . Shaders (→iPhone)
- 21:58, 12 November 2009 (diff | hist) . . (+7) . . Shaders (→iPhone)
- 21:58, 12 November 2009 (diff | hist) . . (+118) . . Shaders (→iPhone)
- 21:56, 12 November 2009 (diff | hist) . . (+12) . . Blend 2 Textures by Lightmap Alpha (→Usage)
- 21:54, 12 November 2009 (diff | hist) . . (+14) . . Blend 2 Textures by Lightmap Alpha (→Usage)
- 21:53, 12 November 2009 (diff | hist) . . (+4) . . Blend 2 Textures by Lightmap Alpha (→Usage)
- 21:52, 12 November 2009 (diff | hist) . . (0) . . N File:Blend 2 Textures by Lightmap Alpha.zip (top)
- 21:52, 12 November 2009 (diff | hist) . . (+3,021) . . N Blend 2 Textures by Lightmap Alpha (New page: Author: Jessy ==Description== This shader blends between two tiling textures based on a greyscale "splatmap", and uses a lightmap instead of real-time lighting. ==Usage== In your mode...)
- 21:21, 12 November 2009 (diff | hist) . . (+120) . . Shaders (→iPhone)
- 21:18, 12 November 2009 (diff | hist) . . (-25) . . Blend 2 Textures (→ShaderLab - Blend 2 Textures.shader)
- 21:17, 12 November 2009 (diff | hist) . . (+104) . . Blend 2 Textures (→Description)
- 21:16, 12 November 2009 (diff | hist) . . (0) . . N File:Blend 2 Textures.zip (top)
- 21:15, 12 November 2009 (diff | hist) . . (+3,315) . . N Blend 2 Textures (New page: Author: Jessy ==Description== This shader blends between two textures based on a 0-1 value that you control. There is an extra-fast version that does not use lighting, and two versions w...)
- 20:43, 12 November 2009 (diff | hist) . . (-2) . . Simply Lit (→ShaderLab - Texture Only.shader)
- 20:41, 12 November 2009 (diff | hist) . . (-11) . . Simply Lit (→Description)
- 20:39, 12 November 2009 (diff | hist) . . (+87) . . Shaders (→iPhone)
- 20:38, 12 November 2009 (diff | hist) . . (+7) . . Simply Lit (→Usage)
- 20:36, 12 November 2009 (diff | hist) . . (+7) . . Simply Lit (→Description)
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