Scripts

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Revision as of 04:11, 24 April 2006 by Sync1b (Talk | contribs)

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Camera Controls

  • Headbobber - This script makes an object bob up and down smoothly when you're pressing one or both of the horizontal/vertical axes.

Character Controller Scripts

Debugging Scripts

  • DebugConsole - A script to allow scrolling feedback from your scripts. (Was DebugGUIController)

General Concepts

  • AManagerClass - example on how to add easy access to a singleton class in a scene.
  • ToggleGravity - example how to toggle a property, in this case the global gravity setting, by the left mouse button.

General Purpose Effect Scripts

  • CameraFacingBillboard - Use this script on a billboard or similar object to make it align itself with the camera.
  • LookAtCameraYonly - Use this script on a billboard or other object to have it face the camera but only rotate on the Y axis.
  • Mathfx - This script contains a growing number of small and useful math functions. (Short for Mathf eXtended)
  • StopEmittingAfterDelay - After a configurable delay, particles will fade naturally, then finally the object will get destroyed with autodestruct.
  • Perlin Noise - Noise functions for smoothly moving objects around or anything else

Graphical User Interface Scripts

Heads Up Display Scripts

Image Postprocessing Effects (require Unity Pro)

  • BloomEffect - Sometimes referred to as "glow", use this effect to make bright parts in your scene bleed.

Sound Scripts

  • JukeboxController - A very basic jukebox class. This can be used to manage multiple audio clips across different levels.
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