Scripting

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* [[Programming_Chapter_2_Old|Chapter 2 (Arrays, Operators, Objects, Scope Modifiers, Functions)]]
 
* [[Programming_Chapter_2_Old|Chapter 2 (Arrays, Operators, Objects, Scope Modifiers, Functions)]]
 
* [[Programming_Chapter_3_Old|Chapter 3 (Enumeration, Selection, Iteration, Jump)]]
 
* [[Programming_Chapter_3_Old|Chapter 3 (Enumeration, Selection, Iteration, Jump)]]
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Revision as of 14:22, 3 June 2010


Contents

General

  • Comparison of Programming Languages - Side-by-side comparisons of features and instructions in UnityScript/JavaScript, C#, and Boo.
  • BasicDataStructures - Discussion of the use of the data-structures available in Unity.
  • Singleton - Code design pattern for when you want one and only once instance.
  • Csharp Differences from JS - List of C# features/keywords that are different from Javascript. Since most of the tutorials are in Javascript, this should help people who are translating to C#.

Language-Specific

Programming with C# and Unity

JavaScript for Unity Language Specification (Version 1.0)

Note: The structure for this specification was inspired by the C# Language Specification on MSDN

  1. Introduction
  2. Lexical structure
  3. Basic concepts

Legacy Versions

Unity 1.x with Javascript and C#


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