OnCollideSound
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Revision as of 13:54, 8 November 2007
Author: Opless
Description
Simple Prefab spawning collision, great for collision sounds
CSharp - OnCollideSound.cs
<csharp> using UnityEngine; using System.Collections;
public class OnCollideSound : MonoBehaviour {
public GameObject collisionSoundPrefab; public float triggerMagnitude = 2;
void OnCollisionEnter( Collision collision ) { if (collision.relativeVelocity.magnitude > triggerMagnitude) Instantiate(collisionSoundPrefab, this.transform.position, this.transform.rotation); }
} </csharp>