MotionBuilder

From Unify Community Wiki
(Difference between revisions)
Jump to: navigation, search
(New page: == Overview == === Description === Motionbuilder_logo.jpg<br><br> ''Take on the most demanding, high-volume animation projects with confidence. Create stat...)
 
m
 
Line 1: Line 1:
 +
{{stub}}
 +
 
== Overview ==
 
== Overview ==
 
=== Description ===
 
=== Description ===

Latest revision as of 17:57, 20 September 2011

This article is a stub.

You can help UnifyWiki by expanding it.


Contents

[edit] Overview

[edit] Description

Motionbuilder_logo.jpg

Take on the most demanding, high-volume animation projects with confidence. Create state-of-the-art animations in record time. Autodesk® MotionBuilder software offers a collection of real-time character-centric tools for tasks ranging from traditional key-framing to intensive motion capture editing. The MotionBuilder native Autodesk FBX® file format allows you to easily transfer assets to and from Autodesk® 3ds Max® and Autodesk® Maya® software products, and any other content creation package that supports FBX—making it a complementary package that can enhance any new or existing production pipeline.

URL: www.autodesk.com/motionbuilder
Tutorials:
Current Version: usa.autodesk.com/adsk/servlet/mform?siteID=123112&id=9415220

[edit] Known Issues

TBA

[edit] Unity Scale Calibration

TBA

[edit] Meshes (Modelling)

TBA

[edit] Textures (UV's)

TBA

[edit] Bones

TBA

[edit] Animations

TBA

[edit] Exporting to Unity

[edit] Scene Cleanup

TBA

[edit] Export

TBA

Personal tools
Namespaces

Variants
Actions
Navigation
Extras
Toolbox