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Welcome to the UnifyWiki
The UnityWiki is part of the Unify Web experience and is a place to find and share Unity knowledge. Special thanks to User:Aarku, User:Dho, NCarter, Freyr, Outcast and others.
Please see the discussion page of the main page for current goals and status. Please visit Help:Contents for general guidelines before you begin adding.
Visit User's Guide for usage and configuration help.
We're currently working on 849 articles about Unity and its surrounding subjects.
Script Archive
Character Controller Scripts
- ShipControls - Place this script on a RigidBody for 2D spaceship controls like OverWhelmed Arena.
- Force2D - Place this script on a GameObject and have it constrained to two dimensions.
- VariableSpeedFPSwalker - An FPS walker script having different speeds for walking forward, strafing, and backpedaling
General Concepts
- AManagerClass - example on how to add easy access to a singleton class in a scene.
- ToggleGravity - example how to toggle a property, in this case the global gravity setting, by the left mouse button.
General Purpose Effect Scripts
- StopEmittingAfterDelay - After a configurable delay, particles will fade naturally, then finally the object will get destroyed with autodestruct.
- CameraFacingBillboard - Use this script on a billboard or similar object to make it align itself with the camera.
- LookAtCameraYonly - Use this script on a billboard or other object to have it face the camera but only rotate on the Y axis.
- Mathfx - This script contains a growing number of small and useful math functions. (Short for Mathf eXtended)
Graphical User Interface Scripts
- Button - Use this script on a guiTexture object for regular push buttons that send a message when clicked.
- ToggleButton - Extends the Button class to create a toggle button.
- GuiRatioFixer - Use on a GUIText /GUITexture object to automatically adjust aspect ratio
Heads Up Display Scripts
- MessageDisplayer - Use this script on a GUIText object to have a self-disappearing list of status messages.
Camera Controls
- Headbobber - This script makes an object bob up and down smoothly when you're pressing one or both of the horizontal/vertical axes.
Shader Archive
- Built In Shaders - Here you can get all the shaders that are built into Unity... to work or learn from (Note: must log-in to the forum to see and download the file).
- BumpSpecModulate - Bump mapped shader that modulates between original texture color and "alpha color" based on alpha of main texture.
- TexturedFont - Use this shader in place of the built in Text Shader for multicolored fonts instead of solid colored ones.
- VegetationTwoPass - Great vegetation shader, renders opaque and then renders semitransparent.
- VegetationVertexLit - Vertex-lit shader with no culling that is ideal for vegetation and other two sided polygon models.
- UnlitAlpha - A non-backface culled, unilluminated, alpha tested shader which is suitable for sprites.
Tips Archive
3D Application Tips
- 3dApps - Which 3D applications are compatible with Unity.
- Blender - Some critical tips for using Blender with Unity.
2D Application Tips
Audio Application Tips
Unity Tips
- Font Creation - An Adobe Illustrator template file to help create font textures.
- Window Layout - Shows how to achieve three tall columns and a horizontally split view.
General Tips
- Playing Your Game From A Text Editor - An AppleScript which starts your Unity game from within your text editor.
- Moving and Copying Unity Assets - Don't use the Finder!
Wizard Archive
These scripts go in the Assets/Editor folder of your project and require at least version 1.2 of Unity.
GameObject Manipulation
- PlaceSelectionOnSurface - Takes the current selection and raycasts downward from each object and moves them to where they hit.