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==Welcome to the UnifyWiki==
 
==Welcome to the UnifyWiki==
  
The UnityWiki is part of the [http://unify.bluegillweb.com Unify Web] experience and is a place to find and share [http://otee.dk/unity Unity] knowledge. Special thanks to Aarku, Dh0, NCarter, Freyr, Outcast and others.
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The UnityWiki is part of the [http://unify.bluegillweb.com Unify Web] experience and is a place to find and share [http://otee.dk/unity Unity] knowledge. Special thanks to [[User:Aarku]], Dh0, NCarter, Freyr, Outcast and others.
  
 
Please see the [http://unify.bluegillweb.com/scriptwiki/index.php/Talk:Main_Page discussion page] of the main page for current goals and status.  '''Please visit [[Help:Contents]] for general guidelines before you begin adding.'''
 
Please see the [http://unify.bluegillweb.com/scriptwiki/index.php/Talk:Main_Page discussion page] of the main page for current goals and status.  '''Please visit [[Help:Contents]] for general guidelines before you begin adding.'''

Revision as of 11:23, 21 December 2005

Contents

Welcome to the UnifyWiki

The UnityWiki is part of the Unify Web experience and is a place to find and share Unity knowledge. Special thanks to User:Aarku, Dh0, NCarter, Freyr, Outcast and others.

Please see the discussion page of the main page for current goals and status. Please visit Help:Contents for general guidelines before you begin adding.

Visit User's Guide for usage and configuration help.

Script Archive

Character Controller Scripts

General Concepts

  • AManagerClass - example on how to add easy access to a singleton class in a scene.

General Purpose Effect Scripts

  • StopEmittingAfterDelay - After a configurable delay, particles will fade naturally, then finally the object will get destroyed with autodestruct.
  • LookAtCameraYonly - Use this script on a billboard or other object to have it rotate on the Y axes and always face the camera.
  • Mathfx - This script contains a growing number of small and useful math functions. (Short for Mathf eXtended)

Graphical User Interface Scripts

  • Button - Use this script on a guiTexture object for regular push buttons that send a message when clicked.
  • ToggleButton - Extends the Button class to create a toggle button.
  • GuiRatioFixer - Use on a GUIText /GUITexture object to automatically adjust aspect ratio

Heads Up Display Scripts

Camera Controls

  • Headbobber - This script makes an object bob up and down smoothly when you're pressing one or both of the horizontal/vertical axes.

Shader Archive

  • TexturedFont - Use this shader in place of the built in Text Shader for multicolored fonts instead of solid colored ones.
  • VegetationTwoPass - Great vegetation shader, renders opaque and then renders semitransparent.
  • VegetationVertexLit - Vertex-lit shader with no culling that is ideal for vegetation and other two sided polygon models.

Tips Archive

3D Application Tips

  • Blender - Some critical tips for using Blender with Unity.

2D Application Tips

Audio Application Tips

Unity Tips

  • Font Creation - An AI template file to help create font textures.

Wizard Archive

These scripts go in the Assets/Editor folder of your project and require at least version 1.2 of Unity.

GameObject Manipulation

  • PlaceSelectionOnSurface - Takes the current selection and raycasts downward from each object and moves them to where they hit.
Personal tools
Namespaces

Variants
Actions
Navigation
Extras
Toolbox