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==Welcome to the UnityWiki==
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The UnityWiki is part of the [http://unify.bluegillweb.com Unify Web] experience and is a place to find and share [http://otee.dk/unity Unity] scripts, wizards, tips, etc. Special thanks to Aarku, Dh0, NCarter, Freyr, Outcast and others.
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Please see the [http://unify.bluegillweb.com/scriptwiki/index.php/Talk:Main_Page discussion page] of the main page for current goals and status.
 
  
Visit [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User's Guide] for usage and configuration help.
 
  
==Script Archive==
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<b>Character Controller Scripts</b>
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*[[ShipControls]] - Place this script on a [http://www.otee.dk/Documentation/ScriptReference/Rigidbody.html RigidBody] for 2D spaceship controls like [http://otee.dk/gallery/udwc/OverWhelmedArena.html OverWhelmed Arena].
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*[[Force2D]] - Place this script on a [http://www.otee.dk/Documentation/ScriptReference/GameObject.html GameObject] and have it constrained to two dimensions.
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<b>General Concepts</b>
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*[[AManagerClass]] - example on how to add easy access to a singleton class in a scene.
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<div style="background: #787878; border: 1px solid #131313; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;">Wiki News</div>
  
<b>General Purpose Effect Scripts</b>
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<div style="padding-left: 1em;">
*[[StopEmittingAfterDelay]] - After a configurable delay, particles will fade naturally, then finally the object will get destroyed with autodestruct.
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* <span style="color: #F00;">'''IMPORTANT:'''</span> due to the volume of spam accounts that have been bypassing the (simple) barrier question, we now require that all new accounts are approved by an administrator. At the time of writing (2012-11-28) we're still setting up procedures to deal with this, so please bear with us if your account creation request isn't handled in a timely manner. Please drop by the [[IRC|#unity3d IRC channel]] or Unity forum and leave a message for [[User:NCarter|NCarter]], [[User:Tenebrous|Tenebrous]] or [[User:Opless|Opless]] if you're having problems.
*[[LookAtCameraYonly]] - Use this script on a billboard or other object to have it rotate on the Y axes and always face the camera.
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<b>Graphical User Interface Scripts</b>
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* Unity Tech has taken over hosting and day to day maintenance of the community wiki. Aside from that, everything should be business as usual. We would like to thank the previous maintainers of the wiki for their amazing dedication and hard work. - ''AngryAnt''
*[[Button]] - Use this script on a guiTexture object for regular push buttons that send a message when clicked.
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*[[GuiRatioFixer]] - Use on a guiText/guiTexture object to automatically adjust aspect ratio
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<b>Heads Up Display Scripts</b>
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* <span style="color: #F00;">'''IMPORTANT:'''</span> syntax highlighting now uses different tags.  Where you previously could write '''<nowiki><csharp>, <javascript></nowiki>''' or '''<nowiki><boo></nowiki>''', you now have to write '''<nowiki><syntaxhighlight lang="csharp"></nowiki>'''.  The names used for each language have not changed.  You can learn more about the syntax highlighter's features [http://www.mediawiki.org/wiki/Extension:SyntaxHighlight_GeSHi here].
*[[MessageDisplayer]] - Use this script on a [http://otee.dk/Documentation/ScriptReference/GUIText.html GUIText] object to have a self-disappearing list of status messages.
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<b>Camera Controls</b>
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* The spam filter has been tightened a bit.  If the wiki refuses an edit because it says it's spam and you don't know why, please contact an administrator.
  
==Shader Archive==
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* It is possible to upload '''zip''' archives to the Unify wiki.  We encourage you to provide a zipped copy of your script or shader when adding a new article, as this will help to avoid problems with various web browsers where garbage characters are introduced into text which is copied and pasted from these pages.
*[[TexturedFont]] - Use this shader in place of the built in Text Shader for multicolored fonts instead of solid colored ones.
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*[[VegetationTwoPass]] - Great vegetation shader, renders opaque and then renders semitransparent.
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*[[VegetationVertexLit]] - Vertex-lit shader with no culling that is ideal for vegetation and other two sided polygon models.
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==Wizard Archive==
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* The maximum file size for any uploaded file is now '''512KB''', and this includes images as well as zip files. Unfortunately, '''unityPackage''' files are not directly supported at present, as we have been unable to make MediaWiki recognise the unusually long filename extension.  If you wish to add a unityPackage to the wiki, please zip it first.
''These scripts go in the Assets/Editor folder of your project and require at least version 1.2 of Unity.''
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</div>
  
<b>GameObject Manipulation</b>
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*[[PlaceSelectionOnSurface]] - Takes the current selection and raycasts downward from each object and moves them to where they hit.
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<div style="background: #787878; border: 1px solid #131313; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;">Notes</div>
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<div style="padding-left: 1em;">
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Special thanks to [[User:Aarku|Aarku]], [[User:Dho|Dho]], [[User:NCarter|NCarter]], [[User:Opless|Opless]], [[User:KeliHlodversson|Freyr]], [[User:Outcast|Outcast]] and others.
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We're currently working on [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] about Unity and related subjects.
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Please see the [[:Talk:Main Page|discussion page]] of the main page for current goals and status.  '''Please read these [[:Help:Contents|general guidelines]] before you begin editing.'''
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To create a new page, add a link to an existing page, then follow the link and edit the new page. It's a good idea to copy the layout from an existing page initially, to ensure that your contribution matches the conventions used in our existing articles.  If you just want to experiment, you can do so in the [[:Unify Community Wiki:Sandbox|sandbox]].
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</div>
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|-
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<div style="background: #787878; border: 1px solid #131313; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;">Main Sections</div>
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<div style="padding-left: 1em;">
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* [[Extensions]] - Further extend the functionality of Unity with .NET plugins (suitable for any Unity licence) and native code plugins (for Pro users only).
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* [[Particle Library]] - Pre-configured particle systems for use in your own projects.
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* [[Programming]] - Unity programming resources
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* [[Scripts]] - Everything from general purpose effects to debugging.
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* [[Shaders]] - Specialised shaders to make your materials more refined.
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* [[Wizards]] - Scripts to extend the Unity editor.
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</div>
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<div style="background: #787878; border: 1px solid #131313; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;">Extras</div>
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<div style="padding-left: 1em;">
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* [[Tips|Tips, Tools & Tricks]] - Tips and tricks for editing Unity content and supported tools & applications.
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* [[Tutorials]] - Tutorials for all things Unity.  These are usually of larger scope than [[Tips|Tips and Tricks]].
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* [[Contests]] - User contests for fun and fame!
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* [[Unity Projects]] - Community development efforts to extend Unity.
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* [[IRC|IRC Chatroom]] - Realtime chat.
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* [[Unify:Community Portal|Community Portal]] - Your portal to the Unity community.
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</div>
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<div style="background: #787878; border: 1px solid #131313; padding: 5px; margin: 3px; font-weight: bold; text-align: center; font-size: 120%;">Support</div>
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<div style="padding-left: 1em;">
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*Please see [http://meta.wikipedia.org/wiki/MediaWiki_i18n documentation on customizing the interface] and the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide MediaWiki User's Guide] for usage and configuration help.
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</div>

Latest revision as of 11:45, 18 July 2018

Wiki News
  • IMPORTANT: due to the volume of spam accounts that have been bypassing the (simple) barrier question, we now require that all new accounts are approved by an administrator. At the time of writing (2012-11-28) we're still setting up procedures to deal with this, so please bear with us if your account creation request isn't handled in a timely manner. Please drop by the #unity3d IRC channel or Unity forum and leave a message for NCarter, Tenebrous or Opless if you're having problems.
  • Unity Tech has taken over hosting and day to day maintenance of the community wiki. Aside from that, everything should be business as usual. We would like to thank the previous maintainers of the wiki for their amazing dedication and hard work. - AngryAnt
  • IMPORTANT: syntax highlighting now uses different tags. Where you previously could write <csharp>, <javascript> or <boo>, you now have to write <syntaxhighlight lang="csharp">. The names used for each language have not changed. You can learn more about the syntax highlighter's features here.
  • The spam filter has been tightened a bit. If the wiki refuses an edit because it says it's spam and you don't know why, please contact an administrator.
  • It is possible to upload zip archives to the Unify wiki. We encourage you to provide a zipped copy of your script or shader when adding a new article, as this will help to avoid problems with various web browsers where garbage characters are introduced into text which is copied and pasted from these pages.
  • The maximum file size for any uploaded file is now 512KB, and this includes images as well as zip files. Unfortunately, unityPackage files are not directly supported at present, as we have been unable to make MediaWiki recognise the unusually long filename extension. If you wish to add a unityPackage to the wiki, please zip it first.
Notes

Special thanks to Aarku, Dho, NCarter, Opless, Freyr, Outcast and others.

We're currently working on 847 articles about Unity and related subjects.

Please see the discussion page of the main page for current goals and status. Please read these general guidelines before you begin editing.

To create a new page, add a link to an existing page, then follow the link and edit the new page. It's a good idea to copy the layout from an existing page initially, to ensure that your contribution matches the conventions used in our existing articles. If you just want to experiment, you can do so in the sandbox.

Main Sections
  • Extensions - Further extend the functionality of Unity with .NET plugins (suitable for any Unity licence) and native code plugins (for Pro users only).
  • Particle Library - Pre-configured particle systems for use in your own projects.
  • Scripts - Everything from general purpose effects to debugging.
  • Shaders - Specialised shaders to make your materials more refined.
  • Wizards - Scripts to extend the Unity editor.
Extras
  • Tips, Tools & Tricks - Tips and tricks for editing Unity content and supported tools & applications.
  • Contests - User contests for fun and fame!
Support
Personal tools
Namespaces

Variants
Actions
Navigation
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