LookAtCameraYonly

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==Boo - LookAtCameraYonly.boo==
 
<python>
 
</python>
 
 
==JavaScript - LookAtCameraYonly.js==
 
<javascript>
 
</javascript>
 

Revision as of 02:06, 2 December 2005

Author: Neil Carter (NCarter)

Description

This script will rotate a GameObject on its Y axes so that it is always facing the selected camera. It is useful to make camera facing billboards.

Usage

Place this script on a GameObject that you want to face the camera. Then, when the object is selected, you need to select the Camera you want the object to look at in the inspector.

C# - LookAtCameraYonly.cs

<csharp> using UnityEngine;

using System.Collections;
 
public class LookAtCameraYRotationOnly : MonoBehaviour
{
	public Camera cameraToLookAt;
 
	void Update() 
	{
		Vector3 v = cameraToLookAt.transform.position - transform.position;
		v.x = v.z = 0.0f;
		transform.LookAt(cameraToLookAt.transform.position - v); 
	}
}

</csharp>

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