JiggleBone
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− | Name: JiggleBone v.1.0. | + | Name: JiggleBone v.1.0.<br> |
− | Author: Michael Cook (Fishypants) | + | Author: Michael Cook (Fishypants)<br> |
− | Date: 9-25-2011 | + | Date: 9-25-2011<br> |
==Description== | ==Description== | ||
This script will add a secondary jiggle motion to bones. (bouncy breast dynamics, hair, etc) | This script will add a secondary jiggle motion to bones. (bouncy breast dynamics, hair, etc) | ||
It uses a very crude physics model to approximate the rotation of the bones, with optional squash and stretch. | It uses a very crude physics model to approximate the rotation of the bones, with optional squash and stretch. |
Revision as of 03:56, 26 September 2011
Name: JiggleBone v.1.0.
Author: Michael Cook (Fishypants)
Date: 9-25-2011
Description
This script will add a secondary jiggle motion to bones. (bouncy breast dynamics, hair, etc) It uses a very crude physics model to approximate the rotation of the bones, with optional squash and stretch.