GuiRatioFixer

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Revision as of 01:55, 1 December 2005

Author: Jon (Aarku)


Use this on a guiText or guiTexture object to automatically have them adjust their aspect ratio when the game starts.


<c> using UnityEngine; using System.Collections;

// Use this on a guiText or guiTexture object to automatically have them // adjust their aspect ratio when the game starts.

public class GuiRatioFixer : MonoBehaviour { public float m_NativeRatio = 1.3333333333333F;

void Start () { float currentRatio = (float)Screen.width / (float)Screen.height; Vector3 scale = transform.localScale; scale.x *= m_NativeRatio / currentRatio; transform.localScale = scale; }

} </c>

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