ConstantVelocity
From Unify Community Wiki
Author: Opless
Description
Useful for missiles, grenades, etc
CSharp - ConstantVelocity.cs
<csharp> using UnityEngine; using System.Collections;
public class ConstantVelocity : MonoBehaviour {
public Vector3 direction = Vector3.forward;
// Use this for initialization void Start () { }
// Update is called once per frame void Update () { rigidbody.velocity = transform.rotation * direction; } }
</csharp>