Button
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==JavaScript - Button.js== | ==JavaScript - Button.js== | ||
+ | <javascript> | ||
var normalMaterial : Material; | var normalMaterial : Material; | ||
var hoverMaterial : Material; | var hoverMaterial : Material; | ||
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guiText.material = normalMaterial; | guiText.material = normalMaterial; | ||
} | } | ||
+ | </javascript> |
Revision as of 17:46, 1 December 2005
Author: Jonathan Czeck (aarku)
Description
Use this script on a guiTexture object for regular push buttons that behave properly like Mac OS X. FIXME
Usage
Use this script on a guiTexture object for regular push buttons that behave properly like Mac OS X. FIXME
JavaScript - Button.js
<javascript>
var normalMaterial : Material; var hoverMaterial : Material; var pressedMaterial : Material; var messagee : GameObject; var message = "ButtonPress"; private var state = 0; function OnMouseEnter() { state++; if (state == 1) guiText.material = hoverMaterial; } function OnMouseDown() { state++; if (state == 2) guiText.material = pressedMaterial; } function OnMouseUp() { if (state == 2) { state--; if (messagee) messagee.SendMessage(message, gameObject); } else { state --; if (state < 0) state = 0; } guiText.material = normalMaterial; } function OnMouseExit() { if (state > 0) state--; if (state == 0) guiText.material = normalMaterial; }
</javascript>