Button

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<nowiki>// Use this script on a guiTexture object for regular push buttons
+
<code>// Use this script on a guiTexture object for regular push buttons
 
// that behave properly like Mac OS X.
 
// that behave properly like Mac OS X.
  
Line 48: Line 48:
 
guiText.material = normalMaterial;
 
guiText.material = normalMaterial;
 
}
 
}
</nowiki>
+
</code>

Revision as of 01:25, 1 December 2005

// Use this script on a guiTexture object for regular push buttons // that behave properly like Mac OS X.

var normalMaterial : Material; var hoverMaterial : Material; var pressedMaterial : Material; var messagee : GameObject; var message = "ButtonPress";

private var state = 0;

function OnMouseEnter() { state++; if (state == 1) guiText.material = hoverMaterial; }

function OnMouseDown() { state++; if (state == 2) guiText.material = pressedMaterial; }

function OnMouseUp() { if (state == 2) { state--; if (messagee) messagee.SendMessage(message, gameObject); } else { state --; if (state < 0) state = 0; } guiText.material = normalMaterial; }

function OnMouseExit() { if (state > 0) state--; if (state == 0) guiText.material = normalMaterial; }

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