User:Ken An

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I've been learning Unity shaders for sometime, and I believe I now have some understanding of vertex and fragment shading pipeline as well as Cg/HLSL, Which might help other new learners. Thanks to the unify community and wikibooks, where my learning resource are from. I want to add something to those pages where they were not comprehensive enough. If possible, I'd like to write more pages for the community.

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