A Maya/MEL scripting specialist with abilities ranging from shaders and rigging, to pipelines and asset optimization. Creative, results oriented, with extensive technical and artistic project management, strategic planning and technical direction in a deadline driven environment. In-depth expertise in developing and implementing strategies and concept/prototype development leading to cutting edge breakthroughs in game development and design. Able to work independently and to direct others, as well as taking direction as a member of a team. Broad base of knowledge gained through experience in both start-up and on-going operations.