I'm an independent artist and software developer who lives in the United States. I use Unity3d to create interactive artwork, simulations, and occasionally prototype applications. I work for a large, global interactive advertising agency, generating ideas and producing work for a number of tier-1, consumer packaged good brands. My background is originally in fine arts, with a focus in interactive art and design. I have extensive professional experience creating and producing 2d and 3d animation, as well as a developing Director, Flash and Unity across applications for a variety of platforms and devices.