Game dev for almost a decade. Used unity professionally for almost 2. Lead programmer on Sonic Dash (iOS), project lead for Triple Town on iOS and Android. Maintainer of a few open-source unity libraries.
I'd like to join the wiki and start documenting common unity patterns (or help continue if one already started, but I couldn't find any). I'd also like to add some specific info on how to use open-source unity libraries and import and use generic .Net libraries like those available on Nuget.