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  • [[Category: ShaderLab]] ==ShaderLab - TexturedFont.shader==
    1,016 B (122 words) - 21:56, 17 January 2012
  • [[Category: ShaderLab]] ==ShaderLab - VegetationTwoPass.shader==
    2 KB (163 words) - 21:56, 17 January 2012
  • [[Category: ShaderLab]] ==ShaderLab - VegetationVertexLit.shader==
    1 KB (134 words) - 21:56, 17 January 2012
  • [[Category: ShaderLab]] == ShaderLab - BumpedSpecModulate.shader ==
    12 KB (1,380 words) - 21:56, 17 January 2012
  • [[Category: ShaderLab]] ==ShaderLab - UnlitAlpha.shader==
    1 KB (134 words) - 21:56, 17 January 2012
  • == ShaderLab - BlendedFlatColor == <syntaxhighlight lang="shaderlab">
    638 B (79 words) - 21:56, 17 January 2012
  • [[Category: ShaderLab]] ==ShaderLab - BlendedDecal.shader==
    2 KB (262 words) - 21:56, 17 January 2012
  • ==ShaderLab - ColorAdditiveShader.shader== <syntaxhighlight lang="shaderlab">
    646 B (81 words) - 21:56, 17 January 2012
  • ==ShaderLab - TextureAdditive.shader== <syntaxhighlight lang="shaderlab">
    876 B (83 words) - 21:56, 17 January 2012
  • == ShaderLab - AlphaSelfIllum.shader == <syntaxhighlight lang="shaderlab">
    1 KB (157 words) - 23:14, 19 January 2013
  • ==ShaderLab - TerrainTwoLayer.shader== <syntaxhighlight lang="shaderlab">Shader "MyShaders/TerrainTwoLayer" {
    4 KB (441 words) - 21:56, 17 January 2012
  • ==ShaderLab - TerrainTwoLayerBumped.shader for Unity 2.x== <syntaxhighlight lang="shaderlab">Shader "Terrain/TwoLayer Bumped" {
    9 KB (918 words) - 21:56, 17 January 2012
  • ==ShaderLab - DepthMask.shader== [[Category:ShaderLab]]
    3 KB (393 words) - 21:12, 16 May 2013
  • [[Category: ShaderLab]] ==ShaderLab - Projector Additive.shader==
    1 KB (115 words) - 21:56, 17 January 2012
  • <syntaxhighlight lang="shaderlab">Shader "Alpha/VertexLit Colored" { [[Category:ShaderLab]]
    1 KB (107 words) - 23:14, 19 January 2013
  • ==ShaderLab - X-Ray Shader for Unity 2.x== <syntaxhighlight lang="shaderlab">Shader "XRay" {
    3 KB (265 words) - 21:56, 17 January 2012
  • ==ShaderLab - SkyboxBlended.shader== <syntaxhighlight lang="shaderlab">Shader "Skybox/Blended" {
    5 KB (548 words) - 12:42, 18 March 2015
  • ==ShaderLab - VertexColorParallaxBump.shader== <syntaxhighlight lang="shaderlab">Shader "ParallaxBump/Diffuse VertexColor" {
    4 KB (404 words) - 21:56, 17 January 2012
  • ==ShaderLab - Anisotropic.shader== <syntaxhighlight lang="shaderlab">Shader "Anisotropic" {
    3 KB (377 words) - 21:56, 17 January 2012
  • ==ShaderLab - Refraction.shader== <syntaxhighlight lang="shaderlab">// Uses geometry normals to distort the image behind, and
    3 KB (389 words) - 21:56, 17 January 2012

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